isaacnewton opened this issue on Oct 09, 2011 · 18 posts
isaacnewton posted Sun, 09 October 2011 at 4:18 AM
When importing from Poser (eg PoserPro2010) to Lightwave (eg Lightwave10.1) the plugin PoserFusion (SR1.2) sets texture blending mode to "Multiply". This results in a pale washed out appearence. This is easily solved by changing the Blending Mode to "Normal". In principle this only has to be done once for each scene, for each Surface. The attached image shows an example; click on it to see the large version.
The red arrows show the Blending mode that needs changing and each surface may have several textures attached, shown in red circles.
However in a Poser Poser scene there may be multiple characters each with their own set of Clothes Characters and any number of props. This can amount to a very large number of surfaces, and changing each one requires a number of mouse clicks. This is a slow and boring process, which has to be done again for each new scene (small scene changes do not require the process to be repeated).
It is possible to select multiple surfaces and change the blending mode of them all together, but if the textures are different (shown by the red square) then all the surfaces will get the same texture applied (blue arrow).
My question is this: Is there a way of changing the Blending Mode on all Surfaces simultaneously without them ending up with the same texture applied?
Or is there a way of telling Poser not to use Multiply for Blending Mode but Normal so that the PoserFusion plugin can import the textures with the Blending mode already set to Normal?
I'm sure some one in the Poser-Lightwave community has come across this problem and found a solution.
Thanks, in advance, for your help.
Isaacnewton