Xameva opened this issue on Oct 18, 2011 · 5 posts
Xameva posted Tue, 18 October 2011 at 8:14 AM
Hi,
I was wondering if it's possible to convert a DAZ Camera to a Poser camera. Perhaps a way to convert the values. The DAZ camera has X, Y, Z translation and rotation values, but if I plug those values into the X, Y, Z of the Poser equivalents (Orbit and Dolly), it is not the same at all.
I'm looking for an easy method, otherwise I'll just position the camera manually in Poser and try to match it the best I can. It's not exact, but oh well!
Thank you. :)
icprncss2 posted Tue, 18 October 2011 at 8:46 AM
There is no easy method.
Try creating a new posing camera. Plugin the the values from the DS camera and then tweak.
AFAIK, there is no python script but you might want to check out Netherworks camera scripts. I could be wrong.
JenX posted Tue, 18 October 2011 at 9:32 AM
pretty much what icprncss2 said.
The cameras in DS and Poser are VASTLY different, so there is no direct conversion. I would recommend opening both programs and adjusting the cameras manually to match.
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Xameva posted Tue, 18 October 2011 at 10:11 AM
Bah, thanks guys!
Medzinatar posted Tue, 18 October 2011 at 11:11 AM
If you use the dolly camera in Poser it matches directly.
You must have your units set to centimeters first.
Xrotate = Pitch
Yrotate = Yaw
Zrotate = Roll
Preview window in Poser must be set to same size as DS render settings
You have to subtract 10 mm from DS camera focal length in most cases