Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Hi in blender the "Z" axis is up
as far as the morphs, I am not even sure collada supports the export of poser morphs in any usable fashion.
Honestly My experience is that Collada nor FBX is truly a Complete solution for transferring a fully working poser/Daz model into other other applications.
Cheers
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Hi wolf359.
I tried the export with Blender 2.6. Alyson came in flat on her back, but some of the rigging works and she is textured (in the renders.) There are a bunch of oversized bones near the top of the figure that obstruct my view of the head. I'm not proficient at Blender and don't know how to set the display to be more workable, or where the morphs might be found if they made it in. In any case, the results are certainly better than what I got in Maya.
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