3DNeo opened this issue on Dec 11, 2011 · 9 posts
3DNeo posted Sun, 11 December 2011 at 10:18 AM
I am trying to find out if you can "rig" in the current version of ZBrush for use in Poser Pro 2010 or 2012? Rigging in Poser is a real pain and there are several issues that can come up when doing it. However, ZBrush is very adept and I wasn't sure how or if you can do that for use in Poser. Do you have to stay with Poser naming for it to work ok (see below) or how would you do the rig for compatability NOT rigging using Poser?
Here is what I found for grouping to rig using Poser:
Using the Grouping tool in Poser the ZBrush group names need changed to follow the exact Poser naming convention for body part groups. Those group names must follow Poser's naming convention, otherwise rigging will not work correctly. In other words, rigs work only if Individual bones and body parts conform to Poser's naming scheme.
http://poser.smithmicro.com/tutorials/Characters_grouping.html
Thanks for any help or advice on this.
Jeff
Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 &
Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB
800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.