mauk opened this issue on Dec 12, 2011 · 14 posts
mauk posted Mon, 12 December 2011 at 4:24 AM
With a background picture I see shadows but render no shadows on the ground.
I selected ground material and chosen only catch shadows, and in the render settings I selected cast shadows.
Where am I doing wrong?
Forgive my bad English
RobynsVeil posted Mon, 12 December 2011 at 4:26 AM
Which lights? Are they raytraced light? How many lights?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
mauk posted Mon, 12 December 2011 at 4:58 AM
Ok RobynsVeil the same light use with poser pro 2010 without problem and the same setting render.
Thank for reply
RobynsVeil posted Mon, 12 December 2011 at 5:32 AM
Try this: one light, infinite, raytraced shadows.
Display: Ground shadows enabled.
Work your way from simple to more complex.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
mauk posted Mon, 12 December 2011 at 7:25 AM
OK I'll try tonight at home
Thank's
FightingWolf posted Mon, 12 December 2011 at 2:17 PM
Is the ground visible in the properties tab? If the ground visible box is unchecked then your lights will not cast shadows on the ground.
mauk posted Tue, 13 December 2011 at 2:32 AM
Hi FightingWolf I tried it with ground visible, visible raytracing and visible Cam but I can not see the shadows in rendering.
Thank's for reply
mauk posted Tue, 13 December 2011 at 2:32 AM
Hi FightingWolf I tried it with ground visible, visible raytracing and visible Cam but I can not see the shadows in rendering.
Thank's for reply
mauk posted Tue, 13 December 2011 at 2:32 AM
Hi FightingWolf I tried it with ground visible, visible raytracing and visible Cam but I can not see the shadows in rendering.
Thank's for reply
estherau posted Tue, 13 December 2011 at 4:25 AM
sometimes it helps to select the light and go up to the top and click on element style and click texture shaded. Then change the size of the light from 100% to 5000 (don't worry it doesn't affect the light intensity or anything) then try some different camera views eg top camera. what you will probably find is that the light is halfway through the ground and you need to increase the Y axis to 10 or something.
In PP 2012 (which I know you don't have) there is an open GL preview you can see which actually shows you how your shadows are going to look in the scene. It is very useful.
Love esther
I aim to update it about once a month. Oh, and it's free!
mauk posted Tue, 13 December 2011 at 7:20 AM
OK estherau use poser poser pro in 2012 and use the version 4, I always have photo rendering of the background and I never had problems with shadows on the ground, I have these problems only with pp2012.
Thank's for reply
estherau posted Tue, 13 December 2011 at 8:10 AM
go to display at the top of your window, look down near the bottom to preview drawing - if set on scree change to open GL
does that help at all?
Love esther
I aim to update it about once a month. Oh, and it's free!
mauk posted Wed, 14 December 2011 at 1:55 AM
OK I solved with ground visible, in the panel by selecting materials checked shadow catch only.
Thanks to all
estherau posted Wed, 14 December 2011 at 4:48 AM
glad you got it working!
I aim to update it about once a month. Oh, and it's free!