MacMyers opened this issue on Dec 20, 2011 · 3 posts
MacMyers posted Tue, 20 December 2011 at 4:22 PM
I've seen people say "Use the sphere with a single light".
I have 4. Which do I kill and which do I use.... and at what settings?
TIA,
Mac
“So, roll me further B_t__h!”
LaurieA posted Tue, 20 December 2011 at 4:25 PM
the one you want to keep should be an infinite/sun light. Light falloff: constant. Delete everything else. And if you don't have one that matches those few specs change one to it.:) You can leave it at 100% power if you want or turn it down. I myself never leave it at 100% You an also adjust the shadows as you like. I would also use raytraced shadows.
Laurie
hborre posted Tue, 20 December 2011 at 6:43 PM
http://www.renderosity.com/mod/gallery/index.php?image_id=2281229
This render uses the sphere, 1 infinite light @ 70% and 1 specular@ 10% which does not increase any lighting, just brings out the specularity of the textures were they exist.