Forum: Blender


Subject: how to display the vertex numbers in an object? (edit view of course)

dorkmcgork opened this issue on Dec 24, 2011 · 12 posts


dorkmcgork posted Sat, 24 December 2011 at 2:10 AM

just wondering if there's a feature like this in blender.  i see the options to show angles and lengths but nothing that shows the vertex number itself.  i did see it at one point for lines, but don't remember where that is now>  so anyone know?  otherwise i'll have to do a whoooole bunch of morphing to see which numbers are which.

 

gratzi

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dorkmcgork posted Sat, 24 December 2011 at 2:49 AM

here's a pic with the angles, lengths, and areas showing 

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RobynsVeil posted Sat, 24 December 2011 at 4:38 AM

Up the top: for my version, it says:

Blender 2.61 | Ve: 68144 | Fa: 65710 | ob: 1-2 | La: 0 | Mem: 24.94 M | Edress

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


LaurieA posted Sat, 24 December 2011 at 9:07 AM

Top bar, to the right.

Edit: yes, what Robyn says...lol. I really need to not post before I'm fully awake ;).

Laurie



heddheld posted Sat, 24 December 2011 at 10:27 AM

sure you 2 will forgive me if I'm wrong but I think he wants the tuple of each vertex

dorkmcgork, am sure I have done it once but cant find it in my current version so it maybe an addon I have loaded at some point (I'm bad at loading stuff I dont need or know how to use lol )

best sugestion I can give is ask/search at blenderartists its where I d/l most of my addons


dorkmcgork posted Sat, 24 December 2011 at 12:30 PM

heddheld is correct i am looking for the vertex id number.  the bar on the right doesn't show the number, although it's good at showing how many verts, etc. 

i have a post at blenderartist too but they seem pretty slow right now : ).

go that way really fast.
if something gets in your way
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LaurieA posted Sat, 24 December 2011 at 1:55 PM

Quote - sure you 2 will forgive me if I'm wrong but I think he wants the tuple of each vertex

It's Christmas. I forgive you...lol :P

Laurie



RobynsVeil posted Sat, 24 December 2011 at 5:13 PM

I should know better than to offer suggestions after a 3rd glass of Christmas cheer - my reading comprehension drops to about "See Spot run. Run Spot, run." level. :glare:

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand] 

Metaphor of Chooks


unbroken-fighter posted Sat, 24 December 2011 at 10:53 PM

in over 5 years with blender i have never once heard of anything in the code that assigns a # to any single vertex in a mesh

you can view the transform properties that shows the actual x, y, z coordinates of the vertice but no #

 


heddheld posted Sun, 25 December 2011 at 3:03 AM

same thing I ment unbroken, x,y,z are shown as a tuple. Guess if its the actual winding order number he wants would have to get that from the obj file


millighost posted Sun, 25 December 2011 at 11:28 AM

Quote - just wondering if there's a feature like this in blender. ..

gratzi

You are probably searching for Bartius Crouch's index visualizer script. It is there:

http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Index_Visualiser


dorkmcgork posted Sun, 01 January 2012 at 12:50 AM

WOW!



thanks milli!  you came along on christmas day and pointed to my needed script!  and its easy too!  thanks so much!

go that way really fast.
if something gets in your way
turn