richardson opened this issue on Jan 06, 2012 · 37 posts
richardson posted Fri, 06 January 2012 at 3:48 PM
I was trying to match this photo by Igor Amelkovich as a challenge (link). started to get some results and then sort of plateau'd. What stood out was my inability to get the high specular and shading/shadowing at the level of the photo.
I noticed this for years really. Once you convert a render to greyscale, you see how little contrast survives at rendertime. I'm sure there is an explanation.
Anyway, I zipped the scene up with the Zbrushed object if anyone wants a go at it. Send me a sm to email to.
Below, my best so far. IDL, SSS, one light, one light box and bb's envirosphere. Body is at sub1 so, not much detail yet. I used V4Hi, snarly's EZskin with fresnel, and a concrete texture.