RodS opened this issue on Jan 08, 2012 · 20 posts
RodS posted Sun, 08 January 2012 at 12:02 AM
Anyone know of any tuts out there concerning creating a decent water surface in Poser? I'm talking about fairly large bodies of water, such as a river or lake.
I've tried using a ground plane and connecting a grayscale jpg image (2d texture node) to the bump connector on the surface node - it works ok for small water surfaces like water in a bathtub, but is pretty ineffective for large surfaces.
I've tried playing a bit with 3D texture nodes as well, but haven't seen anything I like yet....
I'm using PP 2012.
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