meltz opened this issue on Jan 11, 2012 · 10 posts
meltz posted Wed, 11 January 2012 at 9:47 AM
Thanks for any help as this is driving me nutz the last two days =-(
meltz posted Wed, 11 January 2012 at 9:47 AM
Winterclaw posted Wed, 11 January 2012 at 9:50 AM
Hard to tell with the lighting. Try turning smoothing off and see if it goes away. It might not have been made with poser smoothing in mind.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
Khai-J-Bach posted Wed, 11 January 2012 at 9:50 AM
goto the wall Mesh and turn off Smoothing for it...?
meltz posted Wed, 11 January 2012 at 9:54 AM
ill give it a try as soon as i get back home. hope thats what is wrong!
hborre posted Wed, 11 January 2012 at 10:03 AM Online Now!
To elaboarte on the 2 replies: either turn off smoothing on the render settings which will affect everything globally, or go to the parameter/properties palette of the object and turn off smoothing under the properties tab. This will only affect the particular object in question and not the overall scene.
If you are adept at working with mesh, you can repair it in a 3rd party program.
meltz posted Wed, 11 January 2012 at 10:30 AM
THANKS Hborre. I just found it weird that it happend in two different scenes when this has never happend to me ever. Ill try turning it off as soon as i get back into poser =-)
meltz posted Wed, 11 January 2012 at 6:39 PM
Yup that smoothing off did the trick! Thanks so much guys, this is the best forum for help!
markschum posted Wed, 11 January 2012 at 9:40 PM
this is a known problem with Poser smoothing and can be fixed in a modelling program.
You may be able to fix it by trying different crease angles rather than turning smoothing off for the item.
SamTherapy posted Thu, 12 January 2012 at 5:00 AM
There's some serious poke through on the sleeping woman's clothes, too.
Coppula eam se non posit acceptera jocularum.