Ragtopjohnny opened this issue on Jan 15, 2012 · 95 posts
Ragtopjohnny posted Sun, 15 January 2012 at 9:51 AM
Hey all --
Just looking for your input here.
I'm working on a very detailed castle set right now for Poser -- What point does it become too many Polygons for a model?
Reason I ask is right now the castle is not even complete and at 68734 Polygons.
I can optimize it afterward of course too, which I intend to, but looking to make it as easy as possible, for this is not an easy replica to rebuild in Gmax with all the detail.
Thanks for your input, I want it to be as user-friendly as possible for when I release it in the Marketplace.
Poser Pro 2012/3DS Max 2013/Adobe Photoshop Elements 10/Zbrush/
PC: HP Z820 Workstation, 3.30 ghz 8 core Intel Processor, 2gig nvidia Quadro, 16 gig of Ram and 2TB Hard Drive.