I've exported Genesis to PP12 and used Generation X to load it with all the morphs needed to convert my previous characters. The result works great...except for the fact that the scaling morphs don't transfer well. Does anyone have any ideas why this happens and how I might correct it? I suspect it's an issue of the different software algorithms, since I tried exporting a version of Genesis with its chest already scaled up from DS4 into Poser, but the result loaded with the same mesh problems as I get when I load the exported default Genesis and try to use the scaling dials (see attached pic). Any help will be greatly appreciated, even if it's just to say "sorry, you'll just have to wait until Poser develops better support for Genesis." At least then, I'll know for sure.