232bird opened this issue on Feb 05, 2012 · 5 posts
232bird posted Sun, 05 February 2012 at 11:27 AM
So I have bought/created enough Gen 4 material now that I load up a base figure with all the morph injections. The Daz stuff works pretty well, but third-party injections like to overwrite the Daz channels in the figure. I thought it had been discussed a LONG time ago, but I can't find anything. Other than hand-editing all the injection pz2s to sort out who gets to use what channel, is there a better way to deconflict the morphs?