RorrKonn opened this issue on Feb 11, 2012 · 62 posts
RorrKonn posted Sat, 11 February 2012 at 3:19 AM
Fell free to yell at me if I get something wrong here.
God do I like Nickelbacks here and now CD.
Anyways DAZ'S Vicky since V1 up to to 4 has been buy far
the only mesh suported buy content creaters.
I've seen a few others make meshes for Poser but thay died quitly.
V5 does not work for poser.so daz's is not making meshes for poser any more.
Who is going to replace daz and make meshes for Poser and have content creaters suport them ?
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance
Anthanasius posted Sat, 11 February 2012 at 3:41 AM
Dont be affraid, V4 is not dead, she got a second life with weight mapping ;)
Génération mobiles Le Forum / Le Site
RobynsVeil posted Sat, 11 February 2012 at 4:51 AM
Oh ye of little faith.
Google "weight mapped victoria 4" - what do you find? Like: FIRST entry.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
PhilC posted Sat, 11 February 2012 at 7:38 AM
Suggest that you also check out Blackhearted's Anastasia.
vilters posted Sat, 11 February 2012 at 7:53 AM
The original poster asked ;
Who is making "NEW" meshes for Poser?
Thats is still an OPEN question.
But?
Some are in the making.
Second part of the question is a lot different.
"WHAT about SUPPORT?"
This answer is easy.
V4 and V4WM are NOT dead.
They will be with us for a long - long time to come.
ANY "NEW" figure will have to be extremely good, and bring radical evolutions to push the older and reworked figures aside.
And THAT is something that is still far and far away.
Lots of existing meshed are being reworked and weight mapped to be reborn again.
But "NEW" and SUPPORT for "NEW" meshes?
? ? ? ?
Open end questions.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!
estherau posted Sat, 11 February 2012 at 8:25 AM
Attached Link: http://www.runtimedna.com/forum/showthread.php?31983-What-s-everyone-been-working-on/page7
sixus1 is making a new muscular looking male with clothes.phantom3d is making Tony (also a nice looking male)
tate is working on michelle - she looks fantastic!!!
this thread has a few samples in it of the newer figures.
Love esther
I aim to update it about once a month. Oh, and it's free!
WandW posted Sat, 11 February 2012 at 9:03 AM
Quote - The original poster asked ;
Who is making "NEW" meshes for Poser?
Thats is still an OPEN question.
Antonia is here, in both spherical and WM rigging.
Antonio is in the works; the mesh exists and can be downloaded now, so he can be used as fast as one wants to rig him, if folks can't wait until Mike finishes the tutorial series he's a part of...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."estherau posted Sun, 12 February 2012 at 7:17 AM
Is Antonio going to be high poly or lower like antonia?
Love esther
I aim to update it about once a month. Oh, and it's free!
Photopium posted Sun, 12 February 2012 at 9:03 AM
Wow! Michelle looks awesome!
Cage posted Sun, 12 February 2012 at 12:14 PM
Quote - Is Antonio going to be high poly or lower like antonia?
Antonio's mesh has a higher resolution than Antonia's. The Antonio files can be downloaded as part of the rigging tutorial series currently underway at Poser Place.
Tutorial01 (Antonio) 59142 polys 59124 verts
Antonia-1.2 38614 polys 38822 verts
===========================sigline======================================================
Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.
-Timberwolf- posted Sun, 12 February 2012 at 1:23 PM
Quote - Wow! Michelle looks awesome!
please post a link . ahh got it thanks. yes she looks great :-)9
estherau posted Sun, 12 February 2012 at 4:25 PM
Yes, I really like the look of Michelle too.
I will wait until tony is finished and rigged etc before I look at him.
Love esther
I aim to update it about once a month. Oh, and it's free!
Latexluv posted Sun, 12 February 2012 at 5:44 PM
Quote - sixus1 is making a new muscular looking male with clothes.
phantom3d is making Tony (also a nice looking male)
tate is working on michelle - she looks fantastic!!!
this thread has a few samples in it of the newer figures.
Love esther
Michelle is quite cute! I hadn't heard of her before.
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
Eric Walters posted Mon, 13 February 2012 at 7:59 PM
Thanks for the tip Esther!
I did not know about Michelle-she looks good-I'd want more face polys for morphing-but overall she looks really nice! And in the arms for tendons, etc
Quote - sixus1 is making a new muscular looking male with clothes.
phantom3d is making Tony (also a nice looking male)
tate is working on michelle - she looks fantastic!!!
this thread has a few samples in it of the newer figures.
Love esther
Winterclaw posted Mon, 13 February 2012 at 8:37 PM
Viki isn't dead as long as V4 is for sale. Part of me says the ++ morphs too but if someone else created a close-to-but-legally-different morph pack I don't think that'd be an issue. Renderosity has some fix morphs (seriously guys, why aren't these things assured to be a permanent feature of the marketplace for as long as V4 is available?) and rnda has some additional shaping magnet sets.
Even if a true successor is a long time coming, we still have some time.
Michelle looks like she has potential.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
dlfurman posted Tue, 14 February 2012 at 1:34 PM
All I ask for is a bodysuit ala the Aiko/Hiro3 one for these new figures and I am golden! :)
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
grichter posted Tue, 14 February 2012 at 2:36 PM
Here is a simple gauge as to how popular V4 still is and or other new meshes are compared to you know who...
Go to the free section here and sort by new items and look over the first two or three pages. Compare download counts for you know who items and compare to download counts for V4, Alyson-1-2, Antonia items.
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
SteveJax posted Tue, 14 February 2012 at 4:18 PM
Quote - sixus1 is making a new muscular looking male with clothes.
phantom3d is making Tony (also a nice looking male)
tate is working on michelle - she looks fantastic!!!
this thread has a few samples in it of the newer figures.
Love esther
Has he totally abandoned Brad, the male figure we saw previously or has he just been renamed to Tony?
estherau posted Tue, 14 February 2012 at 6:47 PM
brad is a different figure. I think he may get back to Brad one day.
Love esther
I aim to update it about once a month. Oh, and it's free!
RorrKonn posted Wed, 15 February 2012 at 12:32 AM
I have always enjoyed this forum.
You all are fun.Some Main app's forums are just all bussinness ,and you would think it's againts the rules to have fun.you would think there a bank forum not a art forum.
If you have C4D ,Zbrush ect ect and know how to use them.
Starting from a cube with in 80 hours you could model,texture,rig a character = to vicky.for C4D.
So making characters is not a probleam at all.
Theres a lot of characters at turbosquid.
1998 there was XSI.Max,Lightwave.
Some where a long the line C4D ,Maya, Blender.
2012 Max,C4D,Lighwave.
Max now owns XSI & Maya.
1 Max rules because of suport a lot of plugs and content turbosquid alt to be name "Max Turbosquid"
2 C4D changed fast got a lot of tool fast there on there toes. user friendly and very stable.
3 Lightwave pro app ,hobby priced. very loyal users.
Blenders free. pro grade.
Smith Micro,E frontier,Curious Labs,Metacreations,Fractal Designs.
No other CGI app has been ownws buy so many defrent companies and so far none of the companies have done much if any thing for Poser.Poser 4 should have had desent rigs n weight maps.
The only reson why Poser has survived and DAZ Studio even exsit is Vicky's been well suported by venders and customers.
I've always called Vicky the Queen.
Most main app characters polygone count 20,000 ,easy to work with all quads.
I don't know about Vicky 1,2
V3 had Triangles in it polygone count 60,000 +
V4 all quads ,polygone count 60,000 +
most artist would not mess with them to agravating.
V5 is 4 times easier and faster to work with.
I realy don't know why venders would work on a old mesh that's 4 times harder and slower to work with.
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance
estherau posted Wed, 15 February 2012 at 4:38 AM
quote:- "
I realy don't know why venders would work on a old mesh that's 4 times harder and slower to work with.
"
because she has the most legacy content in our runtimes and we would like to be able to keep using that. I couldn't make a vickie out of a cube BTW.
I aim to update it about once a month. Oh, and it's free!
RobynsVeil posted Wed, 15 February 2012 at 5:00 AM
Making her mesh is only a part of it. Rigging and weightmapping: now you're talking applied genius.
Pretty figures are great. Turbo-Squid has heaps of them. How are they rigged? Weightmapped? I.e., how usable are they?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
bantha posted Wed, 15 February 2012 at 6:14 AM
I assume they are weightmapped and work great - in the application they were made for. Reworking them for Poser would be a lot of work, weight maps or not.
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.
RorrKonn posted Wed, 15 February 2012 at 6:23 AM
**estherau
**V3 started as a polygone "a square" in Lightwave http://www.newtek.com/lightwave/
V4 Started as a cube in Modo http://www.luxology.com
All Meshes start as a primitives.
I know today 99% of all content sold here today is V4.
But just ask XSI who in 1998 ruled 3D ,Maya,TrueSpace.
What happens tomorrow. If you don't keep up.
http://www.blender.org/ Free
If your dedicated and comited enuff to learn the app "3 to 6 months" you or anyone could make
any thing thay wanted even a Vicky
http://www.pixologic.com/sculptris/ Free
RobynsVeiL**
**Main 3D app's had weight maps in 1998 ,there 2012 rigs now are lightyears beyound Posers.
You realy can't compare the app's. can't even compare Poser to DAZ Stuido anymore.
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance
Tomsde posted Wed, 15 February 2012 at 7:44 AM
M4 isn't dead yet either, still stuff coming out for him too and I understand a WM version is in the works. Jepe just created a wonderful and different character set for him (doesn't look like M4 at all).
I'm very excited about the Sixus figures as they are going to make content for their new line as well as the figures themselves. If you look at their Unidwarf, they have good support for that figure with lots of clothes and options if you need a dwarf.
I get bored with figures after a while and want a new look and new stuff--no matter how versatile a particular figure there's nothing like the smell of fresh polygons to stir ones creative juices.
I have no interest what-so-ever in modeling figures myself or creating custom morph targets, etc. As I said on other forums, I'm more into image creation than content creation. I can make a prop or alter a map a bit if I need to, but that's not where I enjoy spending my time.
AlleyKatArt posted Wed, 15 February 2012 at 11:18 AM
V4 isn't dead, and as for V5... I had absolutely no interest in her, personally. Genesis is fine, and all, but I don't feel like relearning a program I paid 200+ dollars for in a very similar format that doesn't really provide anything all that NEW, for me. For a new user, I imagine it's wonderful. I've sent a lot of friends interested in what I do to grab DS, since it's a free base program, let them get an idea of how it works.
But I can't see myself getting Victoria 5 or any of the other Genesis characters/Shapes, etc. It's too much like learning to write or draw with my feet when I have two perfectly good hands to do it with. Sure, I COULD, and probably do it half decently in a few years, but... Why? The sooner DAZ realizes they need to continue appealing to the Poser market, the sooner we'll start seeing cross compatability again.
Kreations By Khrys
Tomsde posted Wed, 15 February 2012 at 12:20 PM
Genesis is much easier and not anything different than what you have been doing other than you don't have to inject morphs into your figure--the morph dials are already there and any morphs can be applied to the figure--not just a particular character. Any Genesis clothing will fit any figure shape--so it's much easier actually--no new learning curve for anyone who has been using the standard figures.
wimvdb posted Wed, 15 February 2012 at 12:48 PM
Quote - Genesis is much easier and not anything different than what you have been doing other than you don't have to inject morphs into your figure--the morph dials are already there and any morphs can be applied to the figure--not just a particular character. Any Genesis clothing will fit any figure shape--so it's much easier actually--no new learning curve for anyone who has been using the standard figures.
Except of course learning to use a total alien program in which everything works just slightly different from what you are used to and which brings nothing new compared to what you already have - except for genesis which needs an investment of multi-thousand dollars te be anywhere as useful as V4 is
MistyLaraCarrara posted Wed, 15 February 2012 at 1:00 PM
What about the temples and the swords?
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Tomsde posted Wed, 15 February 2012 at 1:14 PM
Well I believe Khrys said she had already had Daz Studio in the past, this version isn't terribly different than the last version except for better content handling. It's okay if someone doesn't want to use Daz Studio; I just mentioned the fact that Genesis is very easy to use because I was a skeptic too and after I tried it I was hooked. This is not to say I'm giving up Poser--I'm not--but there's nothing that says a person can't use both programs. There is a bit of a learning curve with every new edition of a program--Poser included--I have to learn about SSS, weight mapping, and Gamma now--things I never had to consider in the past--but if the results are better it worth learning new things.
Don't worry Misty, you can use your sword and temple models in DS--what would Vicky be without them--a girl's got to accessorize.
MistyLaraCarrara posted Wed, 15 February 2012 at 1:20 PM
lol, what would the poser verse be without a naked vicky in a temple with a sword.
♥ My Gallery Albums ♥ My YT ♥ Party in the CarrarArtists Forum ♪♪♪ 10 years of Carrara forum ♥ My FreeStuff
Photopium posted Wed, 15 February 2012 at 1:22 PM
Quote - --but there's nothing that says a person can't use both programs.
You understand that in our world of brainwashed, conformist, robotic imbeciles that you're speaking absolute gibberish?
People are trained to be polarized by the silliest things. Divide-and-Conquer has been used on the masses so often that they now EXPECT it and get restless when it doesn't occur.
Be prepared to get a visit from the Independant Thought Police soon, and don't hold your breath for anyone to say, "You know? You're right! We CAN use both programs! I might not, but there's certainly nothing wrong with keeping your options open! Good show!"
Sigh It's a lonely world when people, at large, are mentally flat-lining.
AlleyKatArt posted Wed, 15 February 2012 at 2:10 PM
I downloaded DS to test custom content. As for Genesis... yes, I lose out significantly, since I would have to redo custom morphs from scratch due to new object files. I just, again, can't see myself throwing that kind of money at something, even though there's some content I'd like, just to learn how to do everything again with my feet. (I say feet because I'm fairly ambidextrous)
I'm actually really happy with Poser Pro 2010, which I just bought a few months back, after using 6 since it came out. If DAZ finally kills Poser, I'll probably switch, of need for my content, but until that day comes (hopefully they can co-exist for many, MANY years) I'm sticking with Poser. Using DS does get some really nice renders, and I'm happy other folks can use it, but I like my Poser too much, I have my workflow set up exactly how I want, and am unlikely to change anytime soon. At 28, I'm a stubborn old wench.
Kreations By Khrys
grichter posted Wed, 15 February 2012 at 2:36 PM
Quote - What about the temples and the swords?
Misty does your Vicky characters have more shoes or more swords? :laugh:
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
RobynsVeil posted Wed, 15 February 2012 at 2:44 PM
Quote - RobynsVeiL**
**Main 3D app's had weight maps in 1998 ,there 2012 rigs now are lightyears beyound Posers.
You realy can't compare the app's. can't even compare Poser to DAZ Stuido anymore
Your point?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
MistyLaraCarrara posted Wed, 15 February 2012 at 2:54 PM
Quote - > Quote - What about the temples and the swords?
Misty does your Vicky characters have more shoes or more swords? :laugh:
she has a lotta underbewb wear- tee hee
♥ My Gallery Albums ♥ My YT ♥ Party in the CarrarArtists Forum ♪♪♪ 10 years of Carrara forum ♥ My FreeStuff
DustRider posted Wed, 15 February 2012 at 3:43 PM
Quote - Sigh It's a lonely world when people, at large, are mentally flat-lining.
ROFLMAO!!! I've GOT to remember that one. Thanks - you made my day!
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kobaltkween posted Wed, 15 February 2012 at 5:52 PM
V5 is only easier to use if you're a DS user and have had issues using V4 (some of the DS artists I follow are still using V4). IMHO, it doesn't make sense to say that it's good for DAZ- with multiple teams of developers, more than a decade of experience, and a whole lot of income- not to make a Poser version of their figure using the converter they made themselves and thereby avoid maintaining two versions of a single figure, but users, who do this in their spare time, use their spare money, and don't know as much, should maintain two different systems for everything. Just like DAZ would have to hold back full exploration of DS features to give Poser features time, Poser and DS users would have to hold back full exploration of their chosen app just to duplicate the functionality they already have. And where DAZ would get paid thousands for supporting Poser, DS and Poser users will by and large make zilch for learning a new lighting system, new material system, new fitting system...
It's cool if your usage is basic enough in either app to translate, or you're brilliant enough in 3d apps in general to be able to get anything to do what you want. Or if you just like learning new software. More power to you. But I think acting like it's just stupid or dogmatic for individuals to not want to waste time relearning the basics for a purely horizontal change in software but not come down on DAZ for refusing to use its own exporter (for good reason- maintaining multiple versions of project rarely goes well and takes tons of effort) is just picking on the little guy.
I haven't had too many fitting problems since Wardrobe Wizard came out. Now I make my own dynamic clothes, and almost never have any fitting problems. Then there's the morph brush, and other tools. Compared to what I've seen of AutoFit distortion, and how well some conforming clothes have converted to dynamic for me, I don't see AutoFit as having much appeal. I haven't had an issue with V4's resolution, and if all I want to do is make scaled V4 characters, I can do that in PP 2012 without buying a whole bunch of duplicate morphs.
SamTherapy posted Wed, 15 February 2012 at 6:15 PM
As I said before - I have every intention of using D|S as soon as I get a computer able to run it. It looks like a nice app and the price was right. I also want to use Pro 2012. For that matter, I'd use Max, Maya, in fact any damn thing I could get my wallet to buy if it did the job.
I really don't give a rodent's rectum what app I - or anyone else - use to make pictures.
It's about as silly as me arguing with people because they insist on using Venus pencils when I use Mars Lumograph.
Re: your comment on other apps being so far ahead. Well, duh, they cost a hell of a lot more. Poser/D|S are essentially hobbyist apps. Who in their right mind would buy Maya just to make NVIATWAS pics?
Coppula eam se non posit acceptera jocularum.
Tomsde posted Wed, 15 February 2012 at 6:36 PM
I must confess that I was a hard sell, I'd had serious issues with preceding versions of Daz Studio--but with DS 3 Advanced I felt things started to get better--conforming clothes simply worked better in it than they did in Poser for some reason, but I still used Poser primarily. When 4 came out I was skeptical, I held off and then watched the promo videos. I said to myself do I want to invest in a line of figures I can't use in Poser--but the ease of use and versatily drove me to try and I really like it now. So I'm not trying to convince anyone of anything, I'm just saying I like Genesis, but am also eagerly awaiting more human figures that have content support and are good to look at so that I will have new stuff to use in Poser also. I don't really think that Daz Studio will kill Poser--I just think there is a fork in the road here and Poser and Daz Studio will go on to develop separate and different, uncompatible ways of doing things. This shouldn't be looked at as bad thing though, I think it just give a person more creative options.
Eric Walters posted Wed, 15 February 2012 at 7:21 PM
How about hiring WETA studios to make NVIATWAS pics?
Sam! You use Mars Lumograph-what sort of person uses Mars! This forum will only tolerate Venus users!! { in case anyone wonders- I AM kidding}
Quote - It's about as silly as me arguing with people because they insist on using Venus pencils when I use Mars Lumograph.
Re: your comment on other apps being so far ahead. Well, duh, they cost a hell of a lot more. Poser/D|S are essentially hobbyist apps. Who in their right mind would buy Maya just to make NVIATWAS pics?
FSMCDesigns posted Wed, 15 February 2012 at 7:29 PM
Quote - Except of course learning to use a total alien program in which everything works just slightly different from what you are used to and which brings nothing new compared to what you already have - except for genesis which needs an investment of multi-thousand dollars te be anywhere as useful as V4 is
So not true at all. I am a long time poser using, having tried DS several times. I finally got reality when released awhile back and used DS3 as a bridge to import poser scenes and render them in Luxrender and quickly figured out the basics in DS. I am now using the free DS4 pro 64 bit and doing all my setup from within, with genesis and my investment is minimal. I have the GenX program from D3D and it's a piece of cake to have all new V4 morphed genesis characters and with the transfer capabilities in DS4 pro, most V4 clothing fits.
Quote - Genesis is much easier and not anything different than what you have been doing other than you don't have to inject morphs into your figure--the morph dials are already there and any morphs can be applied to the figure--not just a particular character. Any Genesis clothing will fit any figure shape--so it's much easier actually--no new learning curve for anyone who has been using the standard figures.
Very true, I like genesis because she bends better at the hips, legs than V4 and I am able to import all my custom V4 characters into the genesis mesh, win/ win
Regards, Michael
imagination304 posted Wed, 15 February 2012 at 7:53 PM
(bookmarked)
wimvdb posted Wed, 15 February 2012 at 7:56 PM
Quote - > Quote - Except of course learning to use a total alien program in which everything works just slightly different from what you are used to and which brings nothing new compared to what you already have - except for genesis which needs an investment of multi-thousand dollars te be anywhere as useful as V4 is
So not true at all. I am a long time poser using, having tried DS several times. I finally got reality when released awhile back and used DS3 as a bridge to import poser scenes and render them in Luxrender and quickly figured out the basics in DS. I am now using the free DS4 pro 64 bit and doing all my setup from within, with genesis and my investment is minimal. I have the GenX program from D3D and it's a piece of cake to have all new V4 morphed genesis characters and with the transfer capabilities in DS4 pro, most V4 clothing fits.
Then you and I have a total different experience. I cannot find my way around in DS4. Every tool has a different name, is located at a completely unknown place, behaves differently and has its own quirks or is designed completely different. Creating a scene in DS takes me about 10 times as long as in Poser - mainly because of not knowing where things are and how they are called or not having access to the tools I am used to.
Of course you can learn these things - but I have no intention of learning a piece of software which does less than the software I am currently using. They do not mix if you start using advanced features of either of them (dyn cloth, material room, lights for Poser and genesis and other advanced features for DS).
The investment I already made in Poser can be thrown away in DS - this means scripts, materials, dynamic cloth and other poser specific tools. Then I need to invest in new scripts for DS4, Morph packs, GenX, and new clothing. The Autofit tool is completely inadequate for fitting V4 clothing to genesis. This means using V4 for most things which is no benefit at all compared to Poser
I am a long time Poser user who uses all aspects of the program and not a drag, drop and render type which you seem to be referring to.
Eric Walters posted Wed, 15 February 2012 at 8:36 PM
Is this turning into another Daz vs thread? I hope not-I like hearing about new figures-and this will soon turn into a locked thread.
Photopium posted Wed, 15 February 2012 at 9:57 PM
Anyone see the new figure in the MP today? I forget the name. Looked okay except for the shoulders...anyone buy it?
WandW posted Wed, 15 February 2012 at 10:13 PM
Quote - Is this turning into another Daz vs thread? I hope not-I like hearing about new figures-and this will soon turn into a locked thread.
I'm waiting for David to pop in with one of his excellent Posette renders... :biggrin:
----------------------------------------------------------------------------------------
The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."grichter posted Wed, 15 February 2012 at 10:55 PM
Quote - > Quote - Is this turning into another Daz vs thread? I hope not-I like hearing about new figures-and this will soon turn into a locked thread.
I'm waiting for David to pop in with one of his excellent Posette renders... :biggrin:
I'm waiting for Vicki-WM to "pop out" of my computer and answer my repeated question, "Will you marry me!" :tongue1:
Gary
"Those who lose themselves in a passion lose less than those who lose their passion"
DustRider posted Thu, 16 February 2012 at 12:16 AM
Quote - [ The Autofit tool is completely inadequate for fitting V4 clothing to genesis. This means using V4 for most things which is no benefit at all compared to Poser
Not trying to convince you to use DS4 since you obviously have your reasons not to. But since others have indicated some interest in learning more about DS4 and Genesis, I thought I'd expand on your statement a bit.
True, AutoFit will remove all custom morphs from non-triax weight mapped clothing. But, since DS4 Pro is free, anyone taking advantage of the free offer will have the Content Creator Tools (CCT). You can use CCT to convert standard Gen4 clothing to triax weight mapped clothing ready for use in Genesis (similar to what is being done with V4 clothing for V4WM). When the clothing is converted this way, ALL the original custom shaping/movement morphs are still there.
Like others have already noted, for many it's not an either/or option. We happily use both Poser and DS (and some, like me also use Carrara), and are able to take advantage of the strengths of both applications. It does mean a little more work to learn more than one application, but the flip side is that it can actually help make us a bit more efficient, because we can use the best tool for the job.
IMHO, Genesis is much more enjoyable and easier to use than V4. But that doesn't mean I will stop using V4. Just like DS and Poser, Genesis and V4 seem to be able to co-exist on my hard drive in perfect harmony. Now I can have the best of both (all three) worlds. I can use V4 and Genesis in DS4 and Carrara, and as soon as I can upgrade to PP 2012 (hopefully in the next week), I can use V4, V4WM, and Anastasia!!! I may even use some of the other new figures available that have been mentioned in this thread, but V4 is far from dead.
I'm pretty exited about the developements in both Poser Pro 2012 and DS4. I wish we could use all assets in both programs, but that may simply be too much to ask for.
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My Rendo Gallery ........ My DAZ3D Gallery ........... My DA Gallery ......
Paloth posted Thu, 16 February 2012 at 2:48 AM
Attached Link: Jenny
![](http://www.renderosity.com/art/null.gif) *Anyone see the new figure in the MP today? I forget the name. Looked okay except for the shoulders...anyone buy it?**I missed that one. She has the dreaded M3 shoulder bloom. It really is hard as hell to rig decent shoulders in Poser without recourse to JCMs, though things have gotten somewhat better with weight mapping.
Download my free stuff here: http://www.renderosity.com/homepage.php?page=2&userid=323368
WandW posted Thu, 16 February 2012 at 6:25 AM
Quote -
Anyone see the new figure in the MP today? I forget the name. Looked okay except for the shoulders...anyone buy it?
*I missed that one. She has the dreaded M3 shoulder bloom. It really is hard as hell to rig decent shoulders in Poser without recourse to JCMs, though things have gotten somewhat better with weight mapping.
It makes me think of Gossamer (Marvin the Martian's monster) in the old Bugs Bunny cartoons :lol:
It's partly a posing problem; the collar actors need to be rotated down with the shoulder....
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."FSMCDesigns posted Thu, 16 February 2012 at 3:59 PM
Quote - I am a long time Poser user who uses all aspects of the program and not a drag, drop and render type which you seem to be referring to.
not at all, I guess I am just more open to learning new things to improve my workflow and final output. For the record I have 3 versions of poser installed with lots invested also, and use many features of the software (I love poser dynamic cloth, but find the dynamic cloth in DS to drape much nicer) althoughI personally dislike the library palette in poser 2012.
Also for the record, with the free DS4 pro, you can bypass the autofit tool and fit clothes with the morphs using the transfer utility, works very well.
was just trying to pint out any difference to your mind set in your earlier post that there are positive alternatives to your experience with DS.
Regards, Michael
wimvdb posted Thu, 16 February 2012 at 5:45 PM
Quote - > Quote - I am a long time Poser user who uses all aspects of the program and not a drag, drop and render type which you seem to be referring to.
not at all, I guess I am just more open to learning new things to improve my workflow and final output. For the record I have 3 versions of poser installed with lots invested also, and use many features of the software (I love poser dynamic cloth, but find the dynamic cloth in DS to drape much nicer) althoughI personally dislike the library palette in poser 2012.
Also for the record, with the free DS4 pro, you can bypass the autofit tool and fit clothes with the morphs using the transfer utility, works very well.
was just trying to pint out any difference to your mind set in your earlier post that there are positive alternatives to your experience with DS.
And I was trying to point out that it takes a lot of work to learn a new program just to use a new figure
Learning is not the problem: Time is. Is it worth the time to learn a new program to use a new figure which you cannot use anywhere else?
My answer is clear - I rather spend my time at something more useful. You and some other people have a different opinion which is perfectly fine
lmckenzie posted Thu, 16 February 2012 at 8:45 PM
WTH - leave a thread for a day and come back to... I think the evil Star Trek entity that had the *nterprise *rew & the Klingons doomed to fight for eternity has infected the Rendo servers. Calling Redjac (yes, I know that was a different episode :-)
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
RorrKonn posted Fri, 17 February 2012 at 12:27 AM
LOL ,All I wanted to know was who's going to be the new Queen of Poser.
I knew there would be a war for the throne. but here ...
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance
ssgbryan posted Fri, 17 February 2012 at 1:28 AM
Quote - LOL ,All I wanted to know was who's going to be the new Queen of Poser.
I knew there would be a war for the throne. but here ...
Weight Mapped V4. It takes all of 15 seconds or so to convert a V4 cr2 on my machine.
"Meet the new boss, same as the old boss"
That being said, WW & XD 4 are getting a workout on my machine converting clothing for Anastasia & Antonia - I like these characters.
I am still trying to figure out the best workflow for converting & weightmapping clothing.
I don't have a problem adding DS to my work flow. I have a problem with the fact that it crashes EVERY time I launch it within 119 seconds of starting. I also have a problem with the fact that I reported the bug 3 weeks ago & DAZ hasn't even acknowledged the bug report.
I also don't have the time to learn a program that doesn't have any documentation. I have learned over the years not to expect much from DAZ, and they always meet my expectations.
lmckenzie posted Fri, 17 February 2012 at 3:30 AM
There must be poisonings, incest, illegitimate children who were left for the wolves but were adopted by kindly peasants and grow up to lay claim to the throne etc. If you thought the Grimm's versions were bloody in the original, forget it. Here the story's more like Caligula.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
RorrKonn posted Fri, 17 February 2012 at 6:03 AM
ah the good old 8bit 3d card days where ya app would crash every hour on thr hour.
we made auto save plugs so at most ya would lose 5 minutes of work.
Doc's never been CGI strong point.
I remember Poser 4 manuel read see forums.
Forums are the life blood of CGI.
Before forums, HTML mailng list.
CGI manuels wore contracted out to publishing houses that new nothing about CGI.
Lightwave forums would go RTFM LW7 manuel sux.
Blender & D/S forums very friendly users I'd be rendering cubes with out them.
Game of Throns I like that show
============================================================
The
Artist that will fight for decades to conquer their media.
Even if you never know their name ,your know their Art.
Dark Sphere Mage Vengeance
SamTherapy posted Fri, 17 February 2012 at 11:30 PM
Quote - > Quote -
Anyone see the new figure in the MP today? I forget the name. Looked okay except for the shoulders...anyone buy it?
*I missed that one. She has the dreaded M3 shoulder bloom. It really is hard as hell to rig decent shoulders in Poser without recourse to JCMs, though things have gotten somewhat better with weight mapping.
It makes me think of Gossamer (Marvin the Martian's monster) in the old Bugs Bunny cartoons :lol:
It's partly a posing problem; the collar actors need to be rotated down with the shoulder....
The arms are also too short. Fingertips should reach mid thigh. This model's hands are resting where the hip joint would be.
Coppula eam se non posit acceptera jocularum.
RobynsVeil posted Sat, 18 February 2012 at 12:15 AM
Quote - The arms are also too short. Fingertips should reach mid thigh. This model's hands are resting where the hip joint would be.
Allow me to wax philosophical:
"Vanity of vanities," says the Preacher, "Vanity of vanities! All is vanity. All things are wearisome; Man is not able to tell it. The eye is not satisfied with seeing...
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]
SamTherapy posted Sat, 18 February 2012 at 9:46 AM
Quote - > Quote - The arms are also too short. Fingertips should reach mid thigh. This model's hands are resting where the hip joint would be.
Allow me to wax philosophical:
"Vanity of vanities," says the Preacher, "Vanity of vanities! All is vanity. All things are wearisome; Man is not able to tell it. The eye is not satisfied with seeing...
Allow me to wax anatomical:
The arms are too damn short. And the head/hip ratio is wrong. :)
Coppula eam se non posit acceptera jocularum.
vilters posted Sat, 18 February 2012 at 10:18 AM
39 and change????
I "ll have to sell my PoserPro Lo res figures morphs for > 500 then
LOL.
When finished, they "ll be free.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!