Forum: Poser - OFFICIAL


Subject: Injected Morphs Removed Morphs Injected Morphs, now I can't smile

bloodsong opened this issue on Feb 14, 2012 · 5 posts


bloodsong posted Tue, 14 February 2012 at 11:37 AM

heyas;

 

   this is a loooooooooooong story.  i was working on two michael 3 characters in pp 12.  so i had the michael3 head morphs injected, and the bishonen m3 morphs injected.  and when i was done with weeks of noodling around with their heads, i spawned a new morph target and removed all the morphs.  now i have a problem.

 

   first, i had the two figures together in one scene.  i worked on them together.  it just worked out that way.  i do NOT have 'save external morph targets' or whatever turned on.  they should all save the old-fashioned way, morphs inside the cr2.  i finalized the head and neck morphs and the eye positions, etc etc.

 

   then i went and used the remove all head morphs pose file... except it removed ALL the head morphs.  well, no, i didn't want it to remove the EXPRESSION morphs!  ya know, smile, blink, snarl, M and F! and all those?  so i undid that, because for some dopey reason, the M3 head morphs don't have a set of inj/rem of the expression morphs.

   so i went into the rem all folder and i removed each chunk: ears-nose, eyes, head, features, mouth, teeth and gums.  that took out all the build morphs and left the base expression morphs in.  then i went back into sections that had extra expression morphs (like forehead wrinkle, cheek smile L &R, etc), and injected those back in.  and then i removed the injected bishonen morphs.  and went on my merry way.

 

   but... then i went to take a picture of the second figure, and i thought he should be smiling.  and the base expression morphs are not working.  the injected expression morphs (those forehead wrinkles and such, the extras), DO work.

   then i went to the first figure and tried.  all HIS base expression morphs work.

 

   now...  before i start screaming...  how do i fix this other guy's base head morphs?  omg, i just started a new scene, loaded this figure that i had saved from that file into the library... and yeah, it's still broken.  ::starts twitching::