bloodsong opened this issue on Feb 14, 2012 · 5 posts
bloodsong posted Tue, 14 February 2012 at 11:37 AM
heyas;
this is a loooooooooooong story. i was working on two michael 3 characters in pp 12. so i had the michael3 head morphs injected, and the bishonen m3 morphs injected. and when i was done with weeks of noodling around with their heads, i spawned a new morph target and removed all the morphs. now i have a problem.
first, i had the two figures together in one scene. i worked on them together. it just worked out that way. i do NOT have 'save external morph targets' or whatever turned on. they should all save the old-fashioned way, morphs inside the cr2. i finalized the head and neck morphs and the eye positions, etc etc.
then i went and used the remove all head morphs pose file... except it removed ALL the head morphs. well, no, i didn't want it to remove the EXPRESSION morphs! ya know, smile, blink, snarl, M and F! and all those? so i undid that, because for some dopey reason, the M3 head morphs don't have a set of inj/rem of the expression morphs.
so i went into the rem all folder and i removed each chunk: ears-nose, eyes, head, features, mouth, teeth and gums. that took out all the build morphs and left the base expression morphs in. then i went back into sections that had extra expression morphs (like forehead wrinkle, cheek smile L &R, etc), and injected those back in. and then i removed the injected bishonen morphs. and went on my merry way.
but... then i went to take a picture of the second figure, and i thought he should be smiling. and the base expression morphs are not working. the injected expression morphs (those forehead wrinkles and such, the extras), DO work.
then i went to the first figure and tried. all HIS base expression morphs work.
now... before i start screaming... how do i fix this other guy's base head morphs? omg, i just started a new scene, loaded this figure that i had saved from that file into the library... and yeah, it's still broken. ::starts twitching::