Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Mar 21 9:45 am)
Sahara made a few static Flashdance type 'splash' props, and IIRC, they were made with RF. It would be nice if Dozer had a fluid dynamics plugin.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
I think a couple of them were in the freebies section. I recalled installing them when I was using Poser 8. Don't have them any longer, and I don't think I could find a use for them now.
I put the link up here because I thought the video was really cool, and I'd seen where someone did some animations like this in Blender. It was waving ocean type stuff, but still a cool thing to learn how to do.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
RF looked 'relatively' understandable, at least the basics but I haven't looked at it since I think version 3, years ago. I found a link to the very basics of fluid sim in Blender.
http://ci-blender.deviantart.com/art/Blender-Fluid-Sim-Basics-27479896
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
Yeah, it's overpriced. Maybe if it came down about a grand or three I'd consider it. Of course the video isn't rendered in RF. And there is a lot of real video footage mixed in. I think for what we do, Blender is probably enough. After all... how many of us work for Pixar? No really, who works for Pixar? I need a job, even in the mailroom! :lol:
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
The fluid simulation library used in Blender is open source. Maybe someone will adapt it for Poser / DS or better yet create a free RF like application :-)
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
Quote - Did I read that correctly? Fluid simulation is already a part of Blender, right? I have Blender 2.61, but I am still trying to figure it out...
Yes indeedy. I made that with Blender's fluid sim (and rendered with Cycles) ;). I followed a tutorial by Andrew Price at Blender Guru.
Laurie
That's really cool Laurie! I want to learn how to animate that kind of stuff. I am hoping I will find some real time to start learning Blender. Of course, I already explained my problem with learning... a bit at a time, but something going on all the time in my head.
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
The program is called RealFlow. Found this on YouTube. I like it. I've seen stuff like this done in Blender, but not to this degree of realizm. Enjoy:
http://www.youtube.com/watch?v=s-snEYnu-pA&feature=g-vrec&context=G23205c1RVAAAAAAAAAQ
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.