3dcheapskate opened this issue on Feb 22, 2012 ยท 23 posts
3dcheapskate posted Wed, 22 February 2012 at 5:17 AM
Full title was too long, should be:
Poser 6: How can I make a material (MT5/MC6/PZ2) to JUST change U/V_Scale, or Image_Source?
Any hints on how to create a material (either MT5, MC6 or PZ2 MAT pose) that will ONLY change one or two of the material parameters, leaving the others as they were?
I've just released another tileable texture freebie, and thanks to previous advice on these forums I've got the Poser and DS mats sorted out properly. So I decided to try to add a couple of extra 'partial-materials' to...
Just change the size of the tiling (U_Scale and V_Scale), leaving everything else at it was.
Change all the texture images, leaving everything else as it was.
But everything I tried ended up changing all the other parameters and/or disconnecting/deleting the nodes (I just have the same three Image_Map nodes in all the materials).
So am I asking the impossible, or missing something obvious? (Hopefully, and going from past experience most likely, the latter!)
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).