Forum: DAZ|Studio


Subject: UberEnvironment in DS4

madmitch opened this issue on Mar 06, 2012 · 24 posts


madmitch posted Tue, 06 March 2012 at 8:17 AM

I’ve been trying the UberEnvironment and UberLighting in DS4 and have found that the renders have a mottled effect in all the ray tracing options, even if only the basic environment is used. See attached image. There is no mapping associated with the light.

Does anybody know what causes this effect?