Forum: Poser - OFFICIAL


Subject: sorry to be needy, adding new bones to a rig?

JAFO opened this issue on Mar 13, 2012 · 15 posts


JAFO posted Tue, 13 March 2012 at 9:12 AM

i want to add a kneecap bone to an existing rig... i have done an exhaustive search and found nothing that applies to this subject, i have found mention and seen it applied but no discription of actual technique, a link or brief tutorial would be fantastic...

im dealing with M4 standard i have PP2012, my purpose is to have the new kneecap drag topology around the bend of the knee, as there is a lag when the knee is bent and and half of the kneecap overshoots  the apex of the bend and becomes stretched and distorted...is it necessary to remap the thigh and calf bones or can this be avoided? this may not be do-able but i would like to give it a shot anyway...

 as always help or suggestions are received with great appreciation...

 

:O)

 

Y'all have a great day.