AmbientShade opened this issue on Mar 14, 2012 · 453 posts
AmbientShade posted Wed, 14 March 2012 at 4:24 AM
I spent pretty much all of Tuesday finalizing his sculpt in ZBrush - err, about 8 hours anyway. (a couple hours in between working on my Antonia character). Still not 100% happy with his sculpt, but it will work for now. Some areas just bug me, but I figure they can be corrected later once his initial topology is worked out. The last 3 or 4 hours spent in topogun laying out edgeflow, still a long way to go with it but it's coming along. Should be done by Friday (hopefully) and ready for initial basic rigging this weekend. I'm sure the topology will have to be revisited a time or two during the rigging phase but I'm trying to get it as accurate as possible the first go-round cause its most definitely my least favorite part of this job.
So, I figured I'd see if anyone is interested in following his development. Kind of anxious to see what the response will be, but a bit hesitant at the same time.
There won't be many images posted of him until I start building his rig in Poser. Screen caps are from within Topogun. Sorry for the watermarks, but they are necessary at this early stage.
Comments and crits are greatly appreciated. If you see something that looks weird, let me know, just be nice about it. lol. Thanks for looking.