bagginsbill opened this issue on Mar 15, 2012 · 26 posts
bagginsbill posted Thu, 15 March 2012 at 12:59 PM
Please click for full size.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
bagginsbill posted Thu, 15 March 2012 at 1:02 PM
Material requires P9/PP2012 - don't bother downloading if you don't have that. It uses scatter.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
LaurieA posted Thu, 15 March 2012 at 1:09 PM
Gawd, that does look like skin...lol. Well, sorta nasty skin ;).
Thanks.
Laurie
MistyLaraCarrara posted Thu, 15 March 2012 at 1:23 PM
it looks a little phallic to me, but i haven't gone out much lately
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MacMyers posted Thu, 15 March 2012 at 2:03 PM
Kinda looks like someone hit it with a "wood" lathe too.
“So, roll me further B_t__h!”
MistyLaraCarrara posted Thu, 15 March 2012 at 2:09 PM
it's that dash at the tip of the sphere --
i can't imagine how to map a sphere or easter egg, without seams resulting with tiling jpgs;
or geosphere without a 'horizon' line.
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lesbentley posted Thu, 15 March 2012 at 2:10 PM
Quote - it looks a little phallic to me, but i haven't gone out much lately
Obviously not. LOL! :lol:
If my phallus grew hairs, I'd be off to see the doctor! The palms of my hands? Now that's a diffrent story.
JAFO posted Thu, 15 March 2012 at 2:39 PM
that is creepy... i had a link to saggy balls i had meant to check out but lost the link somehow...BB does some amazing things with his shaders...
Y'all have a great day.
hborre posted Thu, 15 March 2012 at 2:41 PM
Now I'm freaked out!
MistyLaraCarrara posted Thu, 15 March 2012 at 3:04 PM
i had to make a special trip to the vending machine to sublimate creeps with a Twix bar.
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lmckenzie posted Thu, 15 March 2012 at 3:42 PM
Harry Phallus? I thought that guy was still locked up.
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
richardson posted Thu, 15 March 2012 at 3:53 PM
LMAO @misty Thanks for this. I wanted to experiment with peach fuzz on a hi res portrait.
ashley9803 posted Fri, 16 March 2012 at 1:00 AM
A door knob after a testosterone injection?
ToxicWolf posted Fri, 16 March 2012 at 2:24 AM
I didn't know how creepy until I went to the full size picture. yiiiikes. Downloading.
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PainsPlayground posted Fri, 16 March 2012 at 4:49 AM
Quote - Here's the shader. Add the hair yourself.
Material requires P9/PP2012 - don't bother downloading if you don't have that. It uses scatter.
Bagginsbills nodes-orgy.
Rendertime on a high-end-pc 2h17.
bagginsbill posted Fri, 16 March 2012 at 6:16 AM
My PC is not high-end and my render was a few minutes. I have an Intel I7-860.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
monkeycloud posted Fri, 16 March 2012 at 8:14 AM
Cool creepy skin ;-) This took about 10 mins to render on my fairly old mac...
Its in a white-grey envsphere with 3 IBLs a spot and a point light... indirect light quality set to 9.
MistyLaraCarrara posted Fri, 16 March 2012 at 8:36 AM
multiple IBL lights?
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hborre posted Fri, 16 March 2012 at 9:00 AM
3 IBL is really overkill. It's just an ambient light.
monkeycloud posted Fri, 16 March 2012 at 9:21 AM
Its a just freebie light set I've downloaded at some point that I used there... I'd have to check the source. So not sure why 3 IBLs are used... or checked if all 3 do actually benefit the result in some way.
I only noted there were 3 IBLs when I was posting that in fact...
I will experiment some more there... ;-)
Would a single IBL usually be enough?
bagginsbill posted Fri, 16 March 2012 at 9:24 AM
If you're using my EnvSphere and IDL is enabled, IBL does nothing at all. When IDL is enabled, IBL is like an infinite size EnvSphere. Since the actual EnvSphere you're using is not infinite, it is closer than the virtual one associated with IBL.
If you disable IDL, then IBL will change modes and illuminate everything, even things inside a box or sphere.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
MistyLaraCarrara posted Fri, 16 March 2012 at 9:25 AM
i've always thought of IBL light as a universal light and aiming it tells firefly where to gather the ambient shadows.
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raven posted Fri, 16 March 2012 at 9:41 AM
Khai-J-Bach posted Fri, 16 March 2012 at 9:51 AM
...what's creepy? is missing something here....
monkeycloud posted Fri, 16 March 2012 at 9:55 AM
Quote - If you're using my EnvSphere and IDL is enabled, IBL does nothing at all. When IDL is enabled, IBL is like an infinite size EnvSphere. Since the actual EnvSphere you're using is not infinite, it is closer than the virtual one associated with IBL.
If you disable IDL, then IBL will change modes and illuminate everything, even things inside a box or sphere.
Ah, cool - I see now. I wondered about that... thanks for illuminating me :-)
So using that IDL setting with your BB envsphere, should I therefore get the same result with just having the spot and the point light in that scene... without those IBLs being added at all?
Am I understanding that much correctly?
monkeycloud posted Fri, 16 March 2012 at 9:58 AM
Thanks... rendered again. Much quicker to render this time I think... and it is indeed entirely identical without any of those 3(!) IBL lights.
;-)