Forum: Poser - OFFICIAL


Subject: PP12 Setup Room Single Mesh Figures...?

bloodsong opened this issue on Mar 15, 2012 · 6 posts


bloodsong posted Thu, 15 March 2012 at 6:35 PM

heyas;

 

   okay, so i thought i saw on one of the new Poser version videos... you can load a figure, load a clothing prop, press a magic button and ba-zing!  the clothing will get the figure's joints... and possibly some of the morphs? 

   and that you no longer had to chop figures into groups, because of all the weight mapping stuff.

 

   so... now i'm in the setup room.  okay, there was no ba-zing, 'make conforming clothing with the base figure's morphs on it' button.  i could have been dreaming.  but in the room help, in the manual, etc etc, it's talking about chopping the mesh into groups.  i THOUGHT that was not necessary any more?

 

   can someone un-confuse me?  thanks!


Cage posted Thu, 15 March 2012 at 7:06 PM

As I understand it the "Simple Bones Single Skin" figure type now supported by Poser is intended specifically as a way to set up figures for export using COLLADA format, or some other skeletal format which supports a simpler type of weight-mapping than Poser is capable of handling.  This seems to involve now bulge maps, possibly with other limitations.  It does not look like a generally useful format for figures intended to be used in Poser, but I may be wrong.  At the very least, it's a format which is not designed to allow full use of Poser's new capabilities.

The Setup Room will transfer joints and morphs from one figure to another, but the morph transfer seems to be a straight transfer of deltas.  So if the meshes aren't compatible, the morphs won't work.  The Setup Room's auto-grouping feature also seems to leave a bit to be desired and some user modification of grouping will likely be required after using it, as far as I can tell.

===========================sigline======================================================

Cage can be an opinionated jerk who posts without thinking.  He apologizes for this.  He's honestly not trying to be a turkeyhead.

Cage had some freebies, compatible with Poser 11 and below.  His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.


chriscox posted Thu, 15 March 2012 at 7:19 PM

Wardrobe Wizard will do this providing you have that proper figure support install.  I think PhilC would prefer that you purchase OBJ2CR2 for making the conformer, as he says you will get better results than WW.  Also as for adding morphs I prefer MorphingClothes as it is alot faster than WW.

Howerver, the advantage of W W is it comes with newer versions of Poser

Chris Cox



Glitterati3D posted Thu, 15 March 2012 at 7:23 PM

The actual steps are:

Load your clothing

Go to the Setup Room

From the Main Menu, choose Window Library

Navigate to the figure you wish to rig the clothing for

Double click on the appropriate figure

You'll be asked if you wish to group the object

Once that is complete, go back to the Pose Room, change the name of the object in the Properties tab, then save to your library.


Letterworks posted Thu, 15 March 2012 at 11:07 PM

yeah you can make a single object rigged figure but you have to rigging it pretty much as you did before THEN convert it to a single mesh (under the Figure/Skinning Methods/Simple Bones Single Skin-Interoperable)

One suggestion is that you are better off grouping the figure before importing it into Poser, the auto grouping tool can miss small group areas (like the strip of 'Hip" group between the 2 thigh groups. The transfer of weight maps from a donor figure to the new figure is pretty good, depending on how divergant you new mesh is from the donor... as with all algorythm based transfer methods, they aren't perfect since the mesh(s) don;t match exactly.


bloodsong posted Fri, 16 March 2012 at 12:16 PM

ahhh... okay.

 

  thanks guys!