Michael314 opened this issue on Apr 20, 2012 · 8 posts
Michael314 posted Fri, 20 April 2012 at 3:37 PM
I don't know if this has been posted before and if there is a workaround.
Upon closer inspection of rendered images I notice that the mesh is visible in the final renders in some places. I attach an image where thin lines which match the mesh are visible under V4's armpits.
I tried various render settings, it seems not to depend on caching or pixel samples. However if I turn off smoothing (either in render settings or for the affected body parts), the problem is gone. However especially for the figures I would like to have smoothing on, of course.
I had this effect since PoserPro2012 (original release, SR1 and now also SR2). I did not notice it in any earlier Poser release.
The screenshot shows a texture without an image map.
Best regards,
Michael
Michael314 posted Fri, 20 April 2012 at 3:38 PM
LaurieA posted Fri, 20 April 2012 at 3:38 PM
Uncheck smoothing for the items where the mesh is visible.
Laurie
bagginsbill posted Fri, 20 April 2012 at 4:41 PM
Laurie - read the post again. He knows that. He wants smoothing and no artifacts.
You can try increasing your shadow min bias on lights.
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JimTS posted Fri, 20 April 2012 at 4:43 PM
fiddle your crease angle in the properties of the body part
A word is not the same with one writer as with another. One tears it from his guts. The other pulls it out of his overcoat pocket
Charles Péguy
Heat and animosity, contest and conflict, may sharpen the wits, although they rarely do;they never strengthen the understanding, clear the perspicacity, guide the judgment, or improve the heart
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So is that TTFN or TANSTAAFL?
Miss Nancy posted Fri, 20 April 2012 at 4:50 PM
turn off AO and/or try crease angle of 90 or 120, although it shouldn't matter for a native poser obj.
LaurieA posted Fri, 20 April 2012 at 4:58 PM
I understand BB, but if you uncheck smoothing on the object and keep it checked in the render settings, it still renders smooth. But without the artifacts. I have definitely encountered the problem before going back to Poser 6, but unchecking smoothing on the object normally does it for me.
Definitely try BB's suggestion first.
Laurie
Michael314 posted Sun, 22 April 2012 at 5:25 AM
Hello,
thanks a lot, this issue is solved!
BB was right, it is due to a very small shadow min BIAS. (The scene had 2 lights, a spot and one infinite, both with raytraced shadows with min bias of 1 cm.)
I changed the min bias to 1 inch, and the problem is almost invisible. I changed it to 2 inches, and the problem is fully gone!
Before, I had also tried the AO hint (my lights and material did not use AO settings / AO nodes, but I switched off render IDL instead), however that did not change anything.
Thanks a lot for the help!
Best regards,
Michael