nitroman65 opened this issue on May 02, 2012 · 19 posts
nitroman65 posted Wed, 02 May 2012 at 8:53 PM
Hello. I hope someone can help my situation. Let me begin be describing my system. I have an I7 950 running on a X58 Sabertooth mobo, 16gb ram, a new MSI GTX560Ti 2gb video card, 300gb hybrid drive, windows 7 64 bit and Poser8 with updates. I just replaced my old GT220 video card with the new MSI GTX560Ti. My problem is that my preview screen, for lack of a better word, sucks when it comes to frame rates. If I have more than one character on the screen, I need to switch to fast mode for character manipulation or the motion is so choppy it makes accurate posing impossible. I've played with the render preview settings and yes, the open gl hardware is enabled. I've also tried numerous settings and combinations to clear up the problem. I can understand this condition with the old card, but this new card should easily handle the load. A very good friend of mine is running a similar system with less ram but the identical card and poser pro 2012. His preview is smooth as ever with a great frame rate...if you will. I have trouble believing that poser 8 and pro 2012 would have such a radical difference in the preview screen seeing as how both programs use the video GPU for this function. Any suggestions are welcomed and appreciated. Thanks.
willyb53 posted Wed, 02 May 2012 at 9:30 PM
Please post a screen grab of your render>preview settings
Bill
People that know everything by definition can not learn anything
nitroman65 posted Wed, 02 May 2012 at 9:37 PM
willyb53 posted Wed, 02 May 2012 at 9:49 PM
My system is way less powerful than yours, and I get smooth results with
Poser 8, Screen window and actual transparancy.
Unfortunatly I do not see anything else different from mine (i5-750 ATI Radon)
Try that, and if it does not work maybe someone else has suggestions.
Bill
People that know everything by definition can not learn anything
hborre posted Wed, 02 May 2012 at 9:49 PM
Does it respond the same switching to SreeD?
willyb53 posted Wed, 02 May 2012 at 9:55 PM
Side note: with PP2012 I can use hardware shading, with P8 I can not, PP2012 has a much enhanced preview.
Bill
People that know everything by definition can not learn anything
nitroman65 posted Wed, 02 May 2012 at 9:56 PM
Just tried the suggested settings...no change. Sreed offered no improvement.
basicwiz posted Wed, 02 May 2012 at 11:40 PM
IIRC... there is a line in the Poser.ini file...
Open your Poser.ini file in a text editor (eg. Notepad)
Change:
PREVIEW_OGL_OBJECT_BBOXPICKING 0
to
PREVIEW_OGL_OBJECT_BBOXPICKING 1
The Poser.ini file is located here (or some reasonable facsimile):
C: > Documents & Settings > Poser > Application Data > Poser 8 > Poser.ini
Also... Do you have all the service releases applied?
nitroman65 posted Thu, 03 May 2012 at 12:52 AM
I have the latest I think...version 8.0.3.11793 , I applied your suggestion and it offered little if any noticable improvement. Thanks for the suggestion, but I'm at a loss here.
lesbentley posted Thu, 03 May 2012 at 6:15 AM
I'm wondering if you have applications running in the background that are hogging system resources, and slowing things down.
nitroman65 posted Thu, 03 May 2012 at 7:58 AM
No other applications running. My resource monitor shows 1% cpu usage and 14% of the available 16gb or ram being used.
seachnasaigh posted Thu, 03 May 2012 at 9:55 AM
Those preview settings look quite moderate to me; I wouldn't think they would be a problem, with your video card. You might try setting the offscreen handling to scene window.
For what it's worth, I frequently switch preview settings, using a quick/rough setting if the OpenGL/hardware shaded setting is reacting slowly, then switching back to get the best preview for a final check before rendering.
Since your current project is reacting slowly, this won't be helpful, but for other scenes, if you're using tiled materials, or using procedurals, try engaging hardware shading; this mode will display materials tiled (it helps you set scale and line up U,V offset) and show procedurals with scale, phase, and frequency. It is the most demanding preview mode, so it will be the slowest. But it's great for working up materials.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5
nitroman65 posted Thu, 03 May 2012 at 4:27 PM
Thanks for all the suggestion, it's greatly appreciated. Unfortunately I'm still at a total loss with this issue. I've contacted Smith Micro and recieved no real solution either. I will continue to check this thread in hopes that someone has a solution. Thanks again.
aRtBee posted Thu, 03 May 2012 at 4:43 PM
comparing with my settings:
I have Scene Window instead of PBuffer
I have Enable hardware shading checked
my Preview texture resolution is 512 (and should be1024, frankly)
and in General Preferences, Render tab I've Texture Caching set to 500Mb, should be more
Running PP2012 BTW, see my signature.
Good luck
- - - - -
Usually I'm wrong. But to be effective and efficient, I don't need to be correct or accurate.
visit www.aRtBeeWeb.nl (works) or Missing Manuals (tutorials & reviews) - both need an update though
MikeMoss posted Thu, 03 May 2012 at 11:18 PM
Hi
I think you have something more basic then you Poser setup going on here.
My system is 2 years old and I get almost instantaneous refresh even with my setting at almost max, I even have texture res set to 4096.
The only thing I turn off is antialiasing.
I use Scene Window same as aRIBee.
Make sure your video drivers, memory config and things like that are all up to date.
Run CCleaner and defrag, (it can't hurt), I use Defraggler because you can just defrag files without doing the whole drive. It makes a noticable difference and I do it almost every day.
I don't have any real idea what's going on but I think something in you computer isn't quite right some place, I guess I can't be less specific then that.
Are you a gamer? Do you get high frame rates in games?
Mike
If you shoot a mime, do you need a silencer?
shvrdavid posted Fri, 04 May 2012 at 12:05 AM
What bios number is on your motherboard?
That could be part of the problem.
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nitroman65 posted Fri, 04 May 2012 at 7:59 AM
In games and in 3D bench marks, the card scores excellently. My mobo bios is American Megatrends 0702, 11/16/10
shvrdavid posted Fri, 04 May 2012 at 8:15 PM
There are more than a few updates for the bios on your mobo. And 702 does not appear on the list.
http://www.asus.com/Motherboards/Intel_Socket_1366/SABERTOOTH_X58/#download
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nitroman65 posted Sun, 06 May 2012 at 8:40 AM
Tried the update...still no noticable change.