attilako opened this issue on May 13, 2012 · 7 posts
attilako posted Sun, 13 May 2012 at 1:59 PM
I had several props which I grouped in one figure (to save place on the animation palette)
The props became bodyparts, but I want to move them freely in poser scene, independent of its body. ...and that's what is not possible. Even if I turn the "bend" parameter off.
Do you know a way to give them free transition?
Thanks
SamTherapy posted Sun, 13 May 2012 at 2:04 PM
Depends how you did it. If you created a figure properly, you should have access to the translate and rotate dials.
Quite often the translate dials are hidden by default. Markschum made an unhide script to show them, or you can edit the cr2 to show them.
Coppula eam se non posit acceptera jocularum.
Acadia posted Sun, 13 May 2012 at 5:04 PM
Maybe try parenting them to the Universe instead of to the figure itself?
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
shuy posted Sun, 13 May 2012 at 6:28 PM
Unhide dials and set high limits.
http://d3d.sesseler.de/index.php?software=poserpython&product=unhide_dials
attilako posted Mon, 14 May 2012 at 2:38 AM
Thanks for the ideas, I can now move them with the mouse,
but not with the 3D mouse (3D Connection) ... and unfortunately I use the 3D mouse 95% of the time.
SamTherapy posted Mon, 14 May 2012 at 9:57 AM
I'd never use anything but the parameter dials (or rather, the numeric inputs) to move body parts.
Coppula eam se non posit acceptera jocularum.
attilako posted Sun, 22 July 2012 at 4:53 PM
I can only move them with the parameter dilals. If I do it with the mouse the objects(bodyparts) are rotating around the center, and I can't move the freely