amstar opened this issue on May 13, 2012 · 4 posts
amstar posted Sun, 13 May 2012 at 11:22 PM
Hi there,
been playing with sculpting and in zbrush and attempting to export a model to Poser, but I can't work out how to carry over material groups?
The closest I've found is exporting the polygroups and then manually assigning materials to the groups inside Poser?
Is there a way to directly have Poser recognsize Zbrush material groups? Also is it the same work flow for DazStudio?
thanks in advance :)
Teyon posted Mon, 14 May 2012 at 6:49 AM
First - ZBrush doesn't make material groups. You can paint polygons with materials but you can't group them the way you would in say, UVMapper, as ZBrush does NOT have a way to name groups.
Second - the MatCaps in ZBrush don't translate to other applications. Many applications support ZBrush's PolyPaint feature - where you assign a COLOR to a polygon - but the MatCaps are NOT transferable.
Hope that helped.
amstar posted Mon, 21 May 2012 at 11:38 PM
thanks, right the only way is to bake matcaps
apparently zbrush does recognize existing material groups but you can't create material groups inside of zbrush
so the only way is to manually assign materials to groups inside Poser
is this how all the poser merchants do this??
shvrdavid posted Tue, 22 May 2012 at 5:52 AM