iLucian opened this issue on Jun 04, 2012 ยท 10 posts
iLucian posted Mon, 04 June 2012 at 5:46 AM
Hello everybody!
First off, let me say that I have no background in rendering, 3D modeling, or anything related. So I came here to humbly ask the advice of experts.
What I ultimately need is a huge database (100,000+) of 3D models of hands from different types of people (young, old, male, female, skinny, chubby) as seen from different angles (front, top, bottom, left, right and all in between).
Since I couldn't possibly render all of these by hand, I would need some piece of software that can output a 3D model given these parameters: hand type, distance, camera position (or rotation of the hand), and of course rotation, side movement and twist for every joint. If the software has something that prevents unnatural hand positions (like fingers merging into one another or bent backwards) that would be even better. The data that I need from it is practically the point cloud of the hand as seen from the camera or a depth map (each pixel representing the distance from the camera to the surface of the model). As such, texture is mostly useless, though would be a good addition. Also, if I had the model of 3D vertices or triangles, I think I could work out a way to extract the data I need myself.
I found out that you could do this with Poser and Python, and I'm still learning how to set up the scene with the hand in a certain pose, but I don't see an easy/clear way of extracting the depth data. Can anyone help?
Looking forward to see your response.
Cheers,
Lucian