Forum: DAZ|Studio


Subject: Adding Rigging to DAZ Studio Models

Agent0013 opened this issue on Jun 14, 2012 · 37 posts


Agent0013 posted Thu, 14 June 2012 at 12:48 PM

I'm trying to find a tutorial that will teach me how to add rigging to models that I create in Bryce or Hexagon and Import to DAZ Studio. I understand that the models have to have several parts in order to support posable rigging. What I don't know is how to create the "bones" of a model so that when it is posed it will work like the real thing. Example: A castle that has a portico that raises and lowers and a drawbridge that can be raised and lowered. The places where the portico and drawbridge are attached would be confinement zones that allow only the normal operations of those parts. I hope I am making myself clear about this.

I am new to the digital arts community, and I am trying to learn all I can about the software programs that I use. It is my plan to create models that have full rigging, complete material sets, scripting, and any other things neccessary for a great product. Once a product I create is complete, I plan to upload it for sale or for free, depending on the complexity of the model. 

Perhaps some of my fellow DAZ Studio artists can point me in the right direction for learning what I wish to learn. My version of DAZ Studio is 4 Pro. I have all of my plugins except two. As soon as I can acquire those 2, I will do so.

I welcome any and all comments here from any of my fellow DS users. Since there is a Poser library built into DS4 Pro, I welcome comments from the Poser community as well.


Some say they have lived many lifetimes in the past, and will probably life many more in the future.

I say I am living many lifetimes right now!