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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Oct 01 3:49 pm)



Subject: Large Ray Bias on Reflect produces wrong reflections


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monkeycloud ( ) posted Mon, 18 June 2012 at 2:42 PM ยท edited Mon, 18 June 2012 at 2:43 PM

I actually found myself trying to work out which of those images were actually Firefly renders by the way...

But then it's pretty hot here and I'm a few glasses of red into the evening...

๐Ÿ˜‰


Miss Nancy ( ) posted Mon, 18 June 2012 at 4:03 PM

if one notices any stray aircraft misbehaving or dropping napalm on one's village, notify the FAA at once (week-ends and holidays excluded).



moriador ( ) posted Mon, 18 June 2012 at 4:06 PM

Quote - I actually found myself trying to work out which of those images were actually Firefly renders by the way...

But then it's pretty hot here and I'm a few glasses of red into the evening...

๐Ÿ˜‰

I was thinking the same thing, and wondering about that "napalm" shader.


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.


GeneralNutt ( ) posted Mon, 18 June 2012 at 4:38 PM

I was wondering about the volumetric clouds.



grichter ( ) posted Mon, 18 June 2012 at 5:19 PM

Shoot I thought he was about to take the riverboat smoke shader of a while back to a new level....but I agree a napalm shader would be major cool.

You could level one of Tom's Movie sets-City blocks with that! :blink:

Gary

"Those who lose themselves in a passion lose less than those who lose their passion"


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