colorcurvature opened this issue on Jun 23, 2012 · 2 posts
colorcurvature posted Sat, 23 June 2012 at 5:12 AM
Hi, there is figure.Memorize(). figure.Restore() seems to do just reverse this effect, but I found in manual there is no mention of figure.Restore(), but figure.Reset() For Scene(), its also MemorizeAll() and RestoreAll(). Anybody knows what the difference between figure.Reset() and figure.Restore() might be? Thanks! col
semidieu posted Sun, 01 July 2012 at 3:26 AM
Not sure, but I think that if you did figure.Memorize(), then figure.Restore() will restore the state when you 'memorized' it.
In fact, I think this should act as the 'memory dots'.
figure.Restore() will restore the figure (put it at the default (loading) pose).