gagnonrich opened this issue on Jul 05, 2012 ยท 32 posts
gagnonrich posted Thu, 05 July 2012 at 1:44 AM
Attached Link: http://www.cgw.com/Publications/CGW/2002/Volume-25-Issue-9-September-2002-/Spideys-Newest-Leap.aspx
I found a copy Spider-Man Quality Of Life and thought it had a very dynamic use of digital figures. The artist used 3dsMax, but this interview has tips that would be applicable for Poser users creating comics. To get some of the exaggerated poses, the artist either scaled parts larger or sometimes simply painted to get the desired look. The art doesn't totally work for me. It's more cartoony than I like. Fight scenes minimize contact and there are a lot of talking heads in the comic to make it easier to get through panels. It still represents a different look to most digital comics.This is an older comic (2002), but it might be available in comic shops and Amazon has a few copies of the trade paperback at a decent price.
My visual indexes of Poser
content are at http://www.sharecg.com/pf/rgagnon