timarender opened this issue on Jul 05, 2012 · 28 posts
timarender posted Thu, 05 July 2012 at 11:49 AM
I have limited modelling experience, but have collected various free/shareware apps which may help - (if only I understood things better).
Is there a collection of graghics templates for use with the Poser Pro primitive props; to use when creating my own materials?
For example, I assumed it would be easy to create a graphic for a 'dice'; and then apply it to a simple Box.
Forgive my ignorance, what is this process called; that of creating an exploded graphic which is intended to fit a particular prop? At least I will know where to start looking.
Thank you.
hborre posted Thu, 05 July 2012 at 12:16 PM
We can go from UVMapping to procedural shaders for creating material nodes.
charlie43 posted Thu, 05 July 2012 at 12:20 PM
The process is called texture mapping. It is often done in coordination with UV mapping, which is performed in a 3-D modeling app. I have been working on this all year. I find that Blender 2.63 is my best choice for a modeling app. It is free, strongly supported by the community, and is upgraded often. It has a large learning curve, but there are many tutorials and lessons that can be found online. I use CGCookie.com to learn about Blender. They have many free tutorials, and also a paid subscription which allows you access to much more. It is well worth the $10 subscription fee.
HTH
C~
lesbentley posted Fri, 06 July 2012 at 7:15 AM
Tucan-Tiki posted Sat, 07 July 2012 at 10:58 AM
Tucan-Tiki posted Sat, 07 July 2012 at 11:02 AM
Tucan-Tiki posted Sat, 07 July 2012 at 11:04 AM
this is what you need.
Tucan-Tiki posted Sat, 07 July 2012 at 11:05 AM
Tucan-Tiki posted Sat, 07 July 2012 at 11:06 AM
Tucan-Tiki posted Sat, 07 July 2012 at 11:09 AM
the figure on the right has the same material but the rendering engine is not set to maximum just create new scene and dont change any of the settings if you want the material to appear as the figure on the right. but set to max for the figure on the left then ther bump mapping takes over and that is what you get.
Tucan-Tiki posted Sat, 07 July 2012 at 11:19 AM
Tucan-Tiki posted Sat, 07 July 2012 at 11:20 AM
Tucan-Tiki posted Sat, 07 July 2012 at 11:39 AM
But it was not at all a loss because I walked away with an awesome ice material.
bagginsbill posted Sat, 07 July 2012 at 1:09 PM
He said DICE not ICE
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
bagginsbill posted Sat, 07 July 2012 at 2:15 PM
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)
moriador posted Sat, 07 July 2012 at 3:08 PM
Quote - Tried my hand at it. Came out different.
Wow. That's excellent. I can't say I've felt a desire to lick Andy before, but it's warm here, and he looks like he'd give some serious heat relief with just a handshake.
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DreamlandModels posted Sat, 07 July 2012 at 3:18 PM
That is just plain sick :-)
Latexluv posted Sat, 07 July 2012 at 4:19 PM
Quote - Tried my hand at it. Came out different.
Wow, that really does look like Ice!
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
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DreamlandModels posted Sat, 07 July 2012 at 4:52 PM
Hi Latexluv,
There is one thing I have learned from working with bagginsbill, and that is,
there seems to be no material that he can't build.
The guy is a stinkin' genius!
Makes me sick!
:-)
Tom
Latexluv posted Sat, 07 July 2012 at 5:02 PM
Yes, I know. I've been following just about any thread that he's posted in for years, collecting little pearls of material wisdom and shaders. I'm sure though that I don't have all of the materials he's freely published. That's why I was very intrigued by this Cloud idea he talked about over at RuntimeDNA. Drives me nutters when he says he doesn't save a lot of the materials he tinkers with!
"A lonely climber walks a tightrope to where dreams are born and never die!" - Billy Thorpe, song: Edge of Madness, album: East of Eden's Gate
Weapons of choice:
Poser Pro 2012, SR2, Paintshop Pro 8
timarender posted Sun, 08 July 2012 at 3:38 AM
My thanks to all replies regarding UVMapping. I was hoping there would be existing templates for the default Poser primitives props; to save converting the props to OBJ. However, thanks to your responses; I now know where to start learning.
(I am sorry my 'dice' got confused with 'ice'. This has led to yet another difficult to follow thread in this Forum.)
FaeMoon posted Sun, 08 July 2012 at 11:00 PM
Quote - Tried my hand at it. Came out different.
Can you share the node set up for this? That's downright scary good!
Kalypso posted Wed, 12 December 2012 at 3:43 AM Site Admin
Is this ice shader available anywhere BB?
primorge posted Wed, 12 December 2012 at 4:33 AM
Could also be epoxy resin with air bubbles in it just as easily.
Winterclaw posted Wed, 12 December 2012 at 6:32 AM
The iceman cometh!
I expected him to be a little less see-through (ie artic snow/ice), but that looks right for the normal every-day ice.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
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primorge posted Wed, 12 December 2012 at 11:18 AM
...well, when one thinks of ice they probably wouldn't think 'escalator'. On the other hand, plastic might come to mind if one thinks "mall". Great shader, not such a great choice for support of an artistic illusion. My blasphemous 2 cents.
Winterclaw posted Wed, 12 December 2012 at 12:20 PM
It does show off what the material can do with the lights behind it.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)
mysticeagle posted Wed, 12 December 2012 at 12:30 PM
i've turned out the lights to view BB's ice andy, i was afraid he would melt...........
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