insydney opened this issue on Jul 22, 2012 · 6 posts
insydney posted Sun, 22 July 2012 at 9:54 AM
How do I apply a JPG texture as a bump map?
infinity10 posted Sun, 22 July 2012 at 9:57 AM Online Now!
change the file extension to .bum
I assume you are preparing the texture for use in Poser Artist or Poser 4.0.3 ?
Eternal Hobbyist
insydney posted Sun, 22 July 2012 at 10:20 AM
Thanks
lmckenzie posted Mon, 23 July 2012 at 2:16 AM
Not sure if this is of any help/interest
http://docs.daz3d.com/doku.php/artzone/pub/tutorials/poser/poser-maps02
"Democracy is a pathetic belief in the collective wisdom of individual ignorance." - H. L. Mencken
EnglishBob posted Mon, 23 July 2012 at 5:35 AM
Attached Link: http://www.drgeep.com/p5/mr/mr.htm
We'll need to know more about your intentions - and please avoid setting your font colour to black, since it's very hard to read for those of us who view Renderosity with a dark background.Bump maps in the .BUM format are only really useful for Poser 4 and earlier, and you shouldn't just change the file extension even then unless your image has already been translated to the red/green .BUM format. That's advanced Poser 4 voodoo which is more-or-less antiquated knowledge nowadays. :)
However I think you may simply need to know how to apply a bump map in the material room. I've linked to Doc. Geep's Material Room primer - it's for Poser 5, but the basics apply to any later version too.
insydney posted Mon, 23 July 2012 at 8:55 AM
I appreciate the comments. After the first I checked and the dungeon props were for Poser 4. I renamed the JPG and it seemed to work.
Thanks.