pchoate opened this issue on Jul 23, 2012 · 22 posts
pchoate posted Mon, 23 July 2012 at 5:50 PM
I have paid extra for PS "extended" since CS3 but have really never used it's 3D capabilities. Now that I have CS6, I figure it's time to start getting some bang for the buck.
Very specifically, I want to use PS to help texturing Poser people, V4 and M4, in particular. I have exported a textured V4 from Poser as an *.obj file and it loads fine into PhotoShop.
What I now want to do, but cannot figure out how to do, is to load a new layer of the skin textures (torso, limbs, face) in order to blend and layer mask areas over the original. When I duplicate layer from the textures I want to add, they copy over as their UV mapped version, but are not "applied" to V4. How do I get UV mapped textures on a new layer applied to V4?