SciFiFunk opened this issue on Jul 31, 2012 ยท 5 posts
SciFiFunk posted Tue, 31 July 2012 at 1:21 PM
Attached Link: http://www.youtube.com/watch?v=l5Ojw8gUuHg
Bieng able to hold large numbers of objects in a scene is key to achieving this flythrough.In addition real life cities undulate. They are not flat, and often have uneven roads, and unsual twists and turns in the city.
You need some software to assist with this part of the design. I cover my choice and why.