Michael_C opened this issue on Aug 02, 2012 · 4 posts
Michael_C posted Thu, 02 August 2012 at 1:30 PM
Any thoughts on where I should look to fix this? Thanks.
Michael_C posted Thu, 02 August 2012 at 4:05 PM
Looks like I solved this with a little more trial and error. The artifacts disappear when the render options are set to "smooth polygons".
MistyLaraCarrara posted Thu, 02 August 2012 at 6:07 PM
that's pretty bizarre, i don't understand how smooth polys would fix it. head scr'ch
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Michael_C posted Thu, 02 August 2012 at 7:07 PM
There does appear to be an unfortunate consequence, however. There is an object that has two planes that are close together. They were rendering correctly but with smoothing set, the back one renders in front. I'm working on that now. In the future I won't use two planes like this.