Forum: Bryce


Subject: How to Import Images for Use as Decals

Agent0013 opened this issue on Aug 03, 2012 · 45 posts


Agent0013 posted Fri, 03 August 2012 at 1:26 PM

I'm looking for a way to import images that can be pasted onto certain objects I create in Bryce 7 Pro. So far, all I have found is not very easy to understand. 

Here is an example of what I want to do:

Let's say I created a 3D model of an airplane. Now in the real world planes have all manner of markings that are either painted onto them or applied as stickers or decals. There are things like the registry number, company logo, paint design, and so on. These types of things are not readily available in Bryce 7 Pro. There is a way to import the images for use; however, finding a tutorial that explains the process in easy to follow instructions has proven to be quite difficult. The reason I want to learn how to do this is because it will add a new level of realism to my renders. It would be nice to be able to create a spacecraft that has the name, its call letters, its registry number, its paint design, and the logo of its affiliation on the hull. If there are other programs I need to create the images I need, I have two very good ones available to me. One is MS Office PowerPoint, and the other is Gimp 2.

A good tutorial in PDF form or in another document form would be excellent; however, if there is a good easy to follow video available, I would welcome that as well. I found one video, but the person who made it goes far too fast, does not explain what is being done, and does not show the steps long enough to be of any use to me. My eyes were darting back and forth all over the screen trying to take it all in, and by the time I finally understood one thing, the video had already advanced five or six steps further. I cannot work that way. It is too hyperactive and frantic for me.

So if anybody has a suggestion or two on where I can find the information I need, I will appreciate the help. If someone knowledgeable with this process would be willing to create a good tutorial explaining it, that would be totally awesome. 

Thanks for any help anybody can provide.

Agent 0013.