colpolstudios opened this issue on Aug 17, 2012 · 9 posts
colpolstudios posted Fri, 17 August 2012 at 6:02 PM
I made this model using blender and this is my first model like ever.
I am having trouble understanding how to setup the hierarchy for the model within poser 8.
The model has the following sections
outer ring plints,
light housing units,
main outer ring,
inner ring, this needs to be able to rotate on the z axis only.
chevrons 1-9 these elements need to be able to move, currently in the daz scene I have used morphs.
I did try using uv-mapper classic to assign new groups and use the roy riggs phibuilder, but when i got everything into poser I had no textures.
In daz I just parented everthing to the outer ring plints and set up the parm tabs as needed.
If you can help, I very much appricate the help.