bloodsong opened this issue on Aug 23, 2012 · 16 posts
bloodsong posted Thu, 23 August 2012 at 2:35 PM
heyas;
been working on some tattoos, based on mr X's tutorial (http://www.superheroinecentral.com/mrx/xpage/decaltutorial/decaltutorial.htm) and bagginsbill's info on the tattoo thread (which i would get you the link for, if i only knew where the dip my 'subscribed' threads were hidden...!??!?!)
aright, to stick a tattoo 'decal' onto a skin in the poser shader room (instead of painting it on the texture map), you blend the tattoo node with the skin texture node. you use a mask of the tattoo, with the tattoo in white and the negative space in black.
well... my tattoos are black on white. instead of creating a whole new texture that is inverted, i figured, hey, why not use the same texture, but use a math node to invert it? like... duh??
so... i go to math nodes... i don't see no 'invert'? 'multiply by -1'? anything? how can i invert a black/white image?
i'm using poser pro 2012.