Forum: Poser - OFFICIAL


Subject: Toons with boxed face controls

Teyon opened this issue on Aug 26, 2012 · 12 posts


Teyon posted Sun, 26 August 2012 at 12:21 PM

Attached Link: Box Controller In Poser

Hey there. So I got it in my head to try and see if I could set up a box controller similar to what you find in other apps for the purpose of easy facial expressions and what not. Totally worked.  Here's what I did:

 

First, in a modeling app of your choice, create a plane, a single polygon or a grid and call that Box.

 Then, create a circle at the center of that shape and call this controller (the circle can be 2D).  

Load this into Poser. Rig the object in the setup room and make sure you change the hierarchy so that the controller and the box are children of the body. 

Exit the setup room and set limits on all the dials execept the X and Y translations to 0 and lock those limits.   

Now you need to find the limits for the controller's X and Y translation dials. Using the dials, move the controller in either direction until it's half way across the edge of the box.  Note the value and enter it in as the limit. Keep in mind you want it to go both positive and negative while staying in the box so chances are the number will be the same with just a negative in front for the negative value. (In my case it was .5 and -.5 )

 

Now you need to load in a figure with some morphs if you don't already have one loaded. 

 

With the figure loaded, select the controller (that circle in the middle of the box) and edit dependencies for the positive x trans limit.

Start teaching and select the face of the character and turn fully on a morph you want that limit to control.  Stop teaching.

Set the controller's x trans value to 0 and start teaching. Fully turn off the morph you previously turned on in the character.  Stop Teaching.

Set the controller's x trans value to the negative limit and start teaching the dependency.  Select the face of the character and turn fully on a different morph you want that limit to control. Stop teaching.

 

Set the controller's x trans value to 0 and start teaching. Fully turn off the morph you previously turned on in the character. Stop teaching.

Do the same for the y trans positive and negative values, remembering to choose a different morph each time and always turn off the morphs when you set the 0 value.

 

Now after you're done teaching, select the translate tool and drag the controller around the box. You'll see the various morphs blending between each other. Pretty neat, right? Now you can try experimenting with your own values and see how many morphs you can tie to the controller.

 

Box Controller In Poser