Forum: Freestuff


Subject: Looking for a Tutorial to sell my products

Klavinia1967 opened this issue on Sep 02, 2012 ยท 11 posts


Klavinia1967 posted Sun, 02 September 2012 at 11:02 AM

Dear online community
I spend a lot of time with 3D character creation. Now I would like to offer these for sale on Renderosity. To this end, I am looking desperately for a tutorial! How do I create all the necessary files that I can upload it here? I ask for help or info ...
Greetings from Germany


LaurieA posted Sun, 02 September 2012 at 11:36 AM

Your best bet would be to look at what's available for the most popular figures at the moment: the Daz generation 4 figures by Daz3D.com. As for how to create the morphs and rigging, you may have a look at this and for the morphs, this. These may get you started at least.

Laurie



Klavinia1967 posted Sun, 02 September 2012 at 11:45 AM

Hi Laurie,

thank you very much for your reply. Perhaps it is a language problem, but I've already finished creating the character I want to sell. If I buy a product like mine, it's packed in a Zip-File (that's no problem) and if I unpack into my runtime-folder, everything I need is inside there. My question is: I need an advise in which way I get all files the customers will need and in which way can I produce them? I hope my english is not too bad...

Sarah


Jules53757 posted Sun, 02 September 2012 at 1:40 PM

Attached Link: How to become a vendor

Check the link

Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


Klavinia1967 posted Sun, 02 September 2012 at 1:51 PM

Hi Jules,

thank you so much! I've already read all the informations there. But there is no hint how to get the files in one folder for upload? There are the image maps, the *.obj files, the morphs and so on. They all work of course in my DAZ3D Studio - but this is because all the used files are somewhere in my runtime folder? Excuse me the problems I make, but I am looking for a solution since 2 days...

Sarah


Jules53757 posted Sun, 02 September 2012 at 2:07 PM

In Poser there is a defined structure. You start in the root that's:

Runtime

under this directory there are standard subdirectories

Geometries, Libraries and Textures

under Libraries there are the subdirctories:

Camera, Character, face, Hair, hand, Light, Materials, Pose and Props.

Beside the Runtime there should be also a directory ReadMe for the Readme.txt and the license.txt

As a basis you can download the attached fie and save it without the .txt as a zip file.


Ulli


"Never argue with an idiot. They drag you down to their level and beat you with experience!"


Klavinia1967 posted Sun, 02 September 2012 at 2:21 PM

Hi Jules,

I thank you so much. This is a first step that I looked for. I will try and give a comment if it works.

Good night to all of you

Sarah


LaurieA posted Sun, 02 September 2012 at 2:47 PM

Sorry for the misunderstanding ;).

Laurie



Klavinia1967 posted Sun, 02 September 2012 at 3:09 PM

Laurie, there is no problem. I am happy about your try to help me... I haven't found the solution, but I downloaded an example character item and I want to try it by myself. But - if anyone knows where I can find a tutorial?

Sarah...


3DFineries posted Sun, 02 September 2012 at 5:26 PM

An Overview of Poser Content Structure

It has images to help you locate where everything goes & it tells you what files to put where.   This should help too.  :)

Have a creative day!

********

My Lil' Store




Klavinia1967 posted Sun, 02 September 2012 at 6:15 PM

Oh, this is very useful, too. Thank you :-)

Best wishes from Sarah...