Forum: Poser - OFFICIAL


Subject: Fusion Clothes - Both Conforming and Dynamic

ToxicWolf opened this issue on Sep 02, 2012 · 24 posts


ToxicWolf posted Sun, 02 September 2012 at 12:54 PM

I posted this in other places so I understand if a moderator wants to take it down. I'm just looking for some of the really experience people around here to tell me why this is a bad idea.

I’ve been experimenting with the idea the last few weeks and I suspect that it won’t work because the idea is fairly simple and solves several problems, but I've never seen it done before (but it may have). I call it Fusion Clothing because it isn’t Hybrid.

  1. The clothing figure is 100% conforming.
  1. The clothing figure is 100% dynamic.
  1. The clothing can be conformed, posed and then 5 or 10 frames can be run over it in the cloth room to smooth it out.

I suspect this won’t work because it solves a lot of problems and it is fairly simple. I’ve made a top and split skit with this in mind and have been testing them. It seems to work perfectly about 99% of the time. I’ve seen some very strange problems with vertices falling toward the floor or getting stuck deep in the figure in some poses. Most of the time, I pose the conformed figure so I get some poke-through and then run it through the cloth room. This quickly pulls the poke-through out and it looks perfect. But sometimes a single vertice gets stuck inside or ends up falling toward the floor.

I am posting this here in the hope that some of you really high level modelers can tell me why this won’t work or why the vertices act up in some cases.

Thank you in advance for any input you can give me.

Poser Pro 2012 SR3

Windows 7 Professional 64 bit

Intel Core I7 990x 3.46G 6 core

24G RAM

EVGA GTX580 R Video Card

Single HP LP2475 1920x1200 monitor

______________________________

http://www.toxicwolf.com