chris1972 opened this issue on Sep 14, 2012 · 10 posts
chris1972 posted Fri, 14 September 2012 at 8:54 AM
Rendered in 3 hrs 22 min with all settings full tilt
Paloth posted Fri, 14 September 2012 at 9:40 AM
The hair looks alright as hair props go. Not a hair out of place. It could happen.
I'm a little stuck on the arching shinbone. Do human shinbones actually arch when people crawl, or are undesirable mesh distortions in knee and ankle causing that?
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chris1972 posted Fri, 14 September 2012 at 9:44 AM
Thanks for noticing that, they are curved a bit arnt they!
Plutom posted Fri, 14 September 2012 at 9:56 AM
I am told that the figure is your figure and not dialed morphed, if that is true, you did an extremely professional job with it AND doing hair in ZBrush is not the easiest thing to do and do it that well. my hat is off to you...Jan
cedarwolf posted Fri, 14 September 2012 at 10:19 AM
I like the hair. I'm always looking for good hair.
mysticeagle posted Fri, 14 September 2012 at 10:35 AM
chris, i've only just spotted the hair
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Teyon posted Fri, 14 September 2012 at 11:31 AM
the shin thing - you'd get the ankle to calf area a bit raised from the floor depending on the pose. if the foot is angled in, you'll get the shin flat on the floor. angled straight, there's' a slight gap, angled out a larger gap and some pain.
(so that means the part closer to the knee needs to tough the floor more)
Nice work.
Willber posted Fri, 14 September 2012 at 12:16 PM
Wow that is a really good texture. I especially like the elbow bump and the natural spottiness of the skin texture.
Very nice and real looking.
Oh the hair... ya looks good.
Ragtopjohnny posted Fri, 14 September 2012 at 1:37 PM
Nicely done Chris, I'm really impressed as well. That's your custom figure too? I'll take it when it's released, that's for sure!
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kirwyn posted Fri, 14 September 2012 at 5:36 PM
Very nice. That is some good work.