Forum: Poser - OFFICIAL


Subject: Variable Transparency

Paul Francis opened this issue on Sep 18, 2012 · 10 posts


Paul Francis posted Tue, 18 September 2012 at 3:31 PM

Hi folks - does anyone know how to obtain variable transparency using a transparency map? I want to make an object have an almost transparent area, say the top half of an egg, which gradually gives way way to a solid material further down.  I tried using a grey-scale tranparency map, but the results make me think Poser can only handle black/white i.e. transparent/solid with no in-between stages.  Any ideas?

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


Paul Francis posted Tue, 18 September 2012 at 4:03 PM

Sorted it now folks, thanks.

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


moriador posted Tue, 18 September 2012 at 4:08 PM

Care to share your discovery? It might end up being very useful to know. :)


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.


wimvdb posted Tue, 18 September 2012 at 4:10 PM

Poser can handle a gradient. Just make sure you set the gamma correction of the transmap to 1.0 if you use Gamma in your render settings

 


Paul Francis posted Tue, 18 September 2012 at 4:11 PM

Quote - Care to share your discovery? It might end up being very useful to know. :)

Patience!  Still working on it!

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


lesbentley posted Tue, 18 September 2012 at 4:16 PM

Pug the Image_Map for the transparency into the the 'Transparency' input of the Poser Surface.


lesbentley posted Tue, 18 September 2012 at 4:23 PM

Here a Poser one sided square has a transparency map applied to it. This is PP2012, but I think it should work the same in your P7 or P2010.

Paul Francis posted Tue, 18 September 2012 at 4:25 PM

Cheers Les, busy perfecting it as I type!

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


Paul Francis posted Tue, 18 September 2012 at 4:35 PM

Here's the effect I wanted, I cut a window, which is still specular and not fully transparent with soft edges in V4's skull, added non-transparent veins across it.  The base material is an SSS blue jade.  Inside the skull is a brain-type object, but it could be biomechanical.

Now for some Geiger-esque fun!  This is only a very rough test.

My self-build system - Vista 64 on a Kingston 240GB SSD, Asus P5Q Pro MB, Quad 6600 CPU, 8 Gb Geil Black Dragon Ram, CoolerMaster HAF932 full tower chassis, EVGA Geforce GTX 750Ti Superclocked 2 Gb, Coolermaster V8 CPU aircooler, Enermax 600W Modular PSU, 240Gb SSD, 2Tb HDD storage, 28" LCD monitor, and more red LEDs than a grown man really needs.....I built it in 2008 and can't afford a new one, yet.....!

My Software - Poser Pro 2012, Photoshop, Bryce 6 and Borderlands......"Catch a  r--i---d-----e-----!"

 


Miss Nancy posted Tue, 18 September 2012 at 5:55 PM

some trans mask fx may also be achieved with UV variable nodes et al.