Victoria-Purplehair opened this issue on Sep 27, 2012 ยท 64 posts
Victoria-Purplehair posted Thu, 27 September 2012 at 12:03 AM
Hello everyone!
I've recently decided I'd like to have a go at making textures and maybe selling them on the marketplace. But I've discovered I have no idea how to save the files and structure all the folders and stuff correctly so that they turn up in the right place in the Poser library. I've done a lot of fiddling around and figuring things out by trial and error but I've decided it's so complicated that unless I ask for some help I'll be in the trial-and-error mode forever!
I found this tutorial (http://www.poserpedia.com/index.php?title=Converting_mc6_mt5_files_to_pz2_Tutorial) and had a go at editing the code for the .mc6 files myself. I changed all the endings to .pz3 and the number at the start to 4.01. I also edited a few glitches in the file directories which had been turning up errors in Poser (easier to edit in the code than save the materials all over again!)
But there's one thing that confuses me. The file directories listed in the code refer to folders on MY computer. For example, "/Users/dorotheabaker/Desktop/lysithea dress textures/MeshTex.jpg"
Ok, fair enough. But what happens if someone else downloads the MAT poses and tries to use them? Poser won't be able to locate the files, right, because they won't have the folder 'dorotheabaker' on their computer. In fact, the files won't be in the same location at all because it'll move to their Poser runtime. Do the files automatically update themselves with the new file location? If not, what file directory do I need to write? (I can't believe I don't know all this stuff, considering how long I've been working with Poser, but there you go.)
Anyway, there are 14 different mat poses, all with a LOT of code, and it's going to take me forever to go through each one and correct the errors. So I want to make sure I'm on the right track first. Any advice you can give me about packaging MAT poses would be much appreciated. I'm using a Mac by the way.
P.S. I've been using some fabric resources to make my textures which I downloaded off Rendo free stuff back in 2009. I want to find out who made them and if they mind me using them for a commercial project, and so I can credit them. But I can't find the item on free stuff any more. The folder on my computer is just called 'PCsKit' and has no readme. Anyone know anything about this?
P.P.S. The textures I'm trying to make at the moment are for Lysithea Dress. Except for one bit (the lacy insert in the bodice) I haven't used the texture templates. The reason for this is that I can't figure out the scaling of patterns on different parts of the dress. I've found that if I don't use the templates it's easy to make the texture scaling the same on all parts of the dress using the u-value and y-value parameters in the material room, but I assume this isn't the normal practice. It just seems a simpler option at the moment, but I know if I want to make more detailed textures I'm going to need templates, so can anyone give me some advice on this?