3doutlaw opened this issue on Oct 26, 2012 · 6 posts
3doutlaw posted Fri, 26 October 2012 at 12:42 PM
I loaded the OBJ of a freebie shirt for V4, brought it into the cloth room, and gave it a nice fit for my character.
I now wanted to save that OBJ out as a Morph Target, so I selected only that "prop" on that single last frame, and File->Export->Wavefront OBJ
I've tried with no settings checked, and then with both "As Morph Target..." and "Include Existing Groups..."
In either case, I then load the shirt figure, conform it, then select Object->Load Morph Target
...it says the "Target Geometry has the wrong number of vertices"??? I used the original OBJ from that figure, and I didn't think the cloth room changed the vertice count?
I am missing something, any ideas?