nabob21 opened this issue on Nov 03, 2012 · 6 posts
nabob21 posted Sat, 03 November 2012 at 1:01 PM
Hello everyone,
I have a problem with a light set I am building for Stonemason's Urban Sprawl 2. I have been creating a light set for the streetlights and have found that after I have six lights set up and then add a seventh, one of the previous six lights turns off.
Is there some kind of limit in PoserPro 2012 that limits you to only sx lights in a set? I find this rather puzzling and I can't go any farther with the light set I am building until I get this figured out.
Thanks for any replies.
nabob21
Anthanasius posted Sat, 03 November 2012 at 1:11 PM
nabob21 posted Sat, 03 November 2012 at 1:21 PM
Hello Anthanasius,
Thank you for the reply. I didn't realize that the preview was limited like that. Is there some way of altering this or is it unchangeable?
Thanks again.
nabob21
FrankT posted Sat, 03 November 2012 at 2:03 PM
it's down to OpenGL only displaying 8 lights and that's not changeable
hborre posted Sat, 03 November 2012 at 3:07 PM
In addition, too lights will bog down your rendering, slow it down to a crawl. Neon signs, distant light fixtures can be faked using higher ambient values and IDL especially if you are using PP2012.
nabob21 posted Sat, 03 November 2012 at 4:18 PM
Thanks to everyone for your answers. I have been able to work with what you have told me and I am now finally making progress on my light setup.
Have a great weekend.
nabob21