studioe opened this issue on Nov 06, 2012 ยท 11 posts
studioe posted Tue, 06 November 2012 at 9:57 AM
I have just started working on appling morph targets to clothing figures.
I have grown comfortible to doing modeling work in 3ds max 2010.
When I try to import an object worked on in 3ds max I keep getting the message of an incorrect vertices count.
I have seen a few tutorials on this issue so I feel cofident on following the right steps. Plus in 3ds max when I open the poser obj and compare the obj with the one I worked on. The vertex count is identical.
I guess my thought is using a different modeling program.
Thanks in advance.