Zanzo opened this issue on Nov 18, 2012 · 12 posts
Zanzo posted Sun, 18 November 2012 at 11:57 PM
2. I save the figure into my poser library now that it's complete.
I tried to remove all the fixes and re-inject but the geometry gets all messed up.
Is a perfect v4 character not meant to be re-added back into the poser library to be transfered to another scene?
(Keep in mind the scene I'm adding the perfect v4 complete had a previous v4 perfect character in it that I deleted, maybe that's causing a problem?)
Zanzo posted Mon, 19 November 2012 at 12:05 AM
I've temporarily fixed the problem by importing instead of loading the figure.
I go into my scene.
I go file - import - perfectv4completefinished.pz3
The character imports fine. I think when you put the perfect v4 complete back into the library after customizing it, it causes problems.
Zanzo posted Mon, 19 November 2012 at 12:41 AM
I saved the scene and re-opened it and now none of the perfect v4 fixes work.
I wish this software was more consistent so I wouldn't have to worry about these little things.
Using hte zero all, restore all seemed to fix it.
wimvdb posted Mon, 19 November 2012 at 6:45 AM
I don't have the problems you describe.
I have several figure with Perfect V4 complete and my custom morphs added to the library and I use them all the time.
No idea what is going wrong in your situation
hborre posted Mon, 19 November 2012 at 10:23 AM
I also have a Perfect V4-WM saved back into my library and experience no problems at all.
ErickL88 posted Mon, 19 November 2012 at 11:24 AM
I have experienced the same as Zanzo.
I found out, that when turing IK ON on the figure (it doesn't seem to matter what IK, arm or a leg) the fixes are working again. Truning IK OFF again makes the fixes stop, too, hehe ... how weird =)
Zanzo posted Mon, 19 November 2012 at 4:18 PM
Quote - I have experienced the same as Zanzo.
I found out, that when turing IK ON on the figure (it doesn't seem to matter what IK, arm or a leg) the fixes are working again. Truning IK OFF again makes the fixes stop, too, hehe ... how weird =)
I wonder what the rules are when using IK? Are we allowed to use IK with perfect v4 complete?
It would be nice to have the original maker give us his normal workflow.
a. when it breaks do this
b. if this happens, do this
The readme doesn't have enough of this type of information.
Zanzo posted Mon, 19 November 2012 at 5:09 PM
Well shoulder geometry is messed up again sigh, this sucks.
Alright, deleting the figure and undoing the delete fixed it, it even says this in the readme.txt file.
no biggie.
Xameva posted Mon, 19 November 2012 at 5:09 PM
I sent you a private message Zanzo. I need to confirm if you have the latest version of the fixes, as I do not have a record of your purchase of any of my items in the store. An update may have fixed this issue, so let me know - thanks.
Zanzo posted Mon, 19 November 2012 at 5:15 PM
Quote - I sent you a private message Zanzo. I need to confirm if you have the latest version of the fixes, as I do not have a record of your purchase of any of my items in the store. An update may have fixed this issue, so let me know - thanks.
It's working now, I think i'm just having growing pains until I get used to the product.
Yes I've got the latest version and updates. I'll PM you the company account.
Zanzo posted Mon, 19 November 2012 at 6:29 PM
Too bad I can't edit my original post, I just want to add that this perfect v4 complete solution is hands down the best vix for v4 imo.
In no way should someone read this post and decide not to buy this fine product. Like anything in life there are simply growing pains you have to adjust to.
hornet3d posted Tue, 20 November 2012 at 2:26 PM Online Now!
Quote - Too bad I can't edit my original post, I just want to add that this perfect v4 complete solution is hands down the best vix for v4 imo.
In no way should someone read this post and decide not to buy this fine product. Like anything in life there are simply growing pains you have to adjust to.
I would agree that this is a great solution and I have used it extensively, both from a saved library figure and from a saved scene. I have seen none of the problems you have seen but it did take me two attempts to make the base V4WM figure but again that was a fault on my part.
I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 - Ryzen 9 5900HX, with 64 gig ram and 3 TB storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU . The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.