richardson opened this issue on Dec 13, 2012 · 94 posts
richardson posted Thu, 13 December 2012 at 10:12 PM
OK,,,**
**Here you go zanzo. I think if you want to try big breasts, you have to fix the ribcage first. V4 breasts are designed to go from A to Z. Her ribs are not. There are but a few rib morphs. I think the secret is to cave the sternum in quite a bit. Also to wrap the breast up under her arm more instead of way out on her ribs (from profile). This is why they seem to grow as you rotate from front view to side view. They are set too far out on Z axis.
Zbrush and/or the morph brush are your friends. You cannot really fix everything in a FBM. But you can get part of the way there, then do a quick fix before rendering.
I add this pic which is far from correct either. Just better than my other tests I did today. I did do major work on the breasts as a FBM and posed object in Zbrush.